.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old September 30th, 2003, 10:03 PM

SpaceBadger SpaceBadger is offline
Corporal
 
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
SpaceBadger is on a distinguished road
Default Re: How Do You Defend Against

Quote:
Originally posted by Arkcon:
Anyhow, after losing half a dozen battleships, repeatedly, to the same fleet, I had some old obsolete LC's and I gave them the targeting weakest, no weapons, farthest.

This suicide squadren ignored the warships, which had to wheel around in formation to destroy them.

Before his attack ships could reach me, my obsolete ships destroyed his repair ships, troop transports, mine sweepers, and sensor ship. That truly made a hopeless game a lot of fun.
Heh heh. Beautiful!

Quote:
Originally posted by Arkcon:
Always remember that any planet located one month's travel away from a warp point is a sitting duck. Don't put anything there you wouldn't want to lose -- space port, resupply depot, racial facility.
Or defend it heavily, and make sure you have some recon on the other side of that warp point to give you a hint if something is on its way to pay a visit.

SpaceBadger
Reply With Quote
  #12  
Old September 30th, 2003, 11:40 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: How Do You Defend Against

Quote:
Originally posted by SpaceBadger:
quote:
Originally posted by Arkcon:

Before his attack ships could reach me, my obsolete ships destroyed his repair ships, troop transports, mine sweepers, and sensor ship. That truly made a hopeless game a lot of fun.
Heh heh. Beautiful!

Yes, it was satisfying. And somewhat practical. He stalled there to regroup, and I got to show some other players I could at least hold my own.

Quote:
Originally posted by SpaceBadger:
quote:
Originally posted by Arkcon:
Always remember that any planet located one month's travel away from a warp point is a sitting duck. Don't put anything there you wouldn't want to lose -- space port, resupply depot, racial facility.
Or defend it heavily, and make sure you have some recon on the other side of that warp point to give you a hint if something is on its way to pay a visit.

SpaceBadger

Point was, you can't really defend each planet against all threats. And warp point combat is tricky sometimes. But combat in deep space is a more even playing field.
Reply With Quote
  #13  
Old September 30th, 2003, 11:45 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: How Do You Defend Against

With troops, keep in mind that bombardment order has changed. They're now the -Last- cargo to go, so Troop on troop combat will be much more common.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #14  
Old September 30th, 2003, 11:54 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: How Do You Defend Against

Actually, wasn't the change just that WPs get destroyed first always, and all other cargo gets destroyed in the old method? Still has the same effect though, as ships stop shooting at the planet when WPs are gone (assuming troops are available ).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #15  
Old October 1st, 2003, 01:19 AM

SpaceBadger SpaceBadger is offline
Corporal
 
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
SpaceBadger is on a distinguished road
Default Re: How Do You Defend Against

As for the type of mine, I think that once your ships have been in "combat" with enemy mines, those mines will appear in your Enemy Designs view in the design window, right?

As for the number of mines, well, maybe he was guessing based on knowledge of the type of ship that laid the mines - although that should go in multiples of two, shouldn't it, depending on the number of mine bays in the ship? (And if one were able to observe the movements of the mine-laying ship at the time the mines must have been laid, one might be able to know whether the ship had spent more than one turn in that sector.)Otherwise, yeah, I don't think one could know that.

SpaceBadger
Reply With Quote
  #16  
Old October 1st, 2003, 01:28 AM
Grandpa Kim's Avatar

Grandpa Kim Grandpa Kim is offline
Captain
 
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
Grandpa Kim is on a distinguished road
Default Re: How Do You Defend Against

In fact they will stop shooting at the planet as soon as all armed WPs are destroyed. I've captured many planets with intact weapon platform but with no weapons at all or just PDC. In addition, I've captured planets with sats and mines still in cargo.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.

http://se4-gaming.net/
Reply With Quote
  #17  
Old October 1st, 2003, 01:29 AM

SpaceBadger SpaceBadger is offline
Corporal
 
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
SpaceBadger is on a distinguished road
Default Re: How Do You Defend Against

As for the original question of how to protect a planet from invasion: try to keep the troops from landing, and have your own troops on planet to fight them if they do land (although your troops will probably be destroyed before he lands if there is any pre-landing bombardmet). As for how to keep the from landing, anything that will kill (or even M-kill at least two squares away from the planet) the troop carriers will do: weapon platforms on planet; mines or fighters or satellites launched by the planet; your combat fleets in the sector.

SpaceBadger
Reply With Quote
  #18  
Old October 1st, 2003, 01:39 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: How Do You Defend Against

Quote:
Originally posted by tesco samoa:
your sweeper would get them as it sweeps one set then the next
Maybe this should go in a new thread, but this is incorrect. I have seen it posted before and it's possible in previous Versions it was correct, but as far as 1.84 goes it is incorrect. If multiple empires place mines in the same sector it can overload your minesweepers. The number of mines a sweeper can sweep is per turn, not per turn per empire.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.