.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old December 19th, 2003, 10:12 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Query on Sat Mining

Quote:
Originally posted by narf poit chez BOOM:
quote:

It is better to make your ships mine a single resource.
if i remote mine, i use bases, not ships. they can carry a lot more miner's and have half the maintanence cost. unless you meant to include bases in 'ships'?
Then there's the "can the mining vessel leave the area if an enemy approaches" or the "one must take the time to have a shipyard ship do the building at the location" discussions to be considered.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #12  
Old December 19th, 2003, 10:51 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Query on Sat Mining

I think I did built a base in one game for mining, but usually it's satellite or ships. At least the ships can move, and you can lightly arm them. To tell you the truth, I don't build enough of them as I should. usually I don't have enough storage facilities at the time, and all that extra minerals, organics and rads are just wasted.
Reply With Quote
  #13  
Old December 19th, 2003, 10:59 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Query on Sat Mining

Quote:
Originally posted by narf poit chez BOOM:
if i remote mine, i use bases, not ships. they can carry a lot more miner's and have half the maintanence cost. unless you meant to include bases in 'ships'?
Yes I did. Treat "ships" as "anything that can remote mine" for that post.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #14  
Old December 20th, 2003, 02:43 AM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Query on Sat Mining

What I do is find a big enough hull, and have a remote miner for each material. so that I have a miner for minerals, one for organics and one for rads, all in one ship. Therefore, you can mine all 3 at one time in that one location. Of course, if you have several asteroids in your system, then you can have more of them mining at the same time. Just building the storage facilities for all of that extra stuff will take time and you might lose a lot of that extra materials before you have enough to store it all.
Reply With Quote
  #15  
Old December 20th, 2003, 10:43 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Query on Sat Mining

Don't ships use supplies when remote-mining at a hefty rate? My ships tend to run out of supplies in three or four turns, which make them sitting ducks if any invading ship warps in. So it would make ships as much vulnerable as bases.

I will usually use ships if I cannot wait for several turns before a base is built over the asteroid spot, and bases when I do need an effective remote mining hull. And you might be lucky enough to find this Battle Station technology in a ruin, with its 14 remote miners if memory serves right. (That is 8400 minerals a turn, plus the impressive mineral values for asteroids. Not too bad) I have yet to use a satelite to this purpose, as you have to do some expensive research and satelites cannot extract much on a given spot.
Reply With Quote
  #16  
Old December 20th, 2003, 04:23 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Query on Sat Mining

Some of my discussion was dealing with a high-tech game. In this regard, I was hoping I could stack many sats (no maintenance) over an asteroid. But, it seems that sats count as one unit when fighting but not when mining... .

Also, with unlimited fuel...ships could leave. Of course, this isn't an option early in a game.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.