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  #11  
Old April 28th, 2004, 01:11 AM
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Default Re: SEIV Gold on XP?

I've never had a problem like that with Xp Pro. Strange.
Have you updated your videodrivers, DirectX (not that SE IV uses it, I think...), SE IV Gold?
Hope you can get it right.
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  #12  
Old April 28th, 2004, 01:15 AM
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Default Re: SEIV Gold on XP?

The reason for the CD problem is that if you have game music on and the SE:IV or equivalent music CD is not in the drive, then the game is always checking the CD in the drive for what it wants causing this wierd slowdown.
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  #13  
Old April 30th, 2004, 02:07 AM
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Default Re: SEIV Gold on XP?

I had it installed on my work system (ssssshhhh) it too ran slow, no CD's in drive and on my home system win 98 runs fine. I just live with it
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  #14  
Old April 30th, 2004, 03:54 AM

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Default Re: SEIV Gold on XP?

Quote:
Originally posted by Solymr:
quote:
Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way.
Turning off the sound makes the APBs shoot faster to.
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  #15  
Old April 30th, 2004, 04:20 PM

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Default Re: SEIV Gold on XP?

Quote:
Originally posted by parabolize:
quote:
Originally posted by Solymr:
quote:
Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way.
Turning off the sound makes the APBs shoot faster to.

The sound is more important than animation!
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  #16  
Old May 1st, 2004, 10:24 AM

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Default Re: SEIV Gold on XP?

Quote:
Originally posted by Sinapus:
quote:
Originally posted by parabolize:
quote:
Originally posted by Solymr:
quote:
Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way.
Turning off the sound makes the APBs shoot faster to.

The sound is more important than animation!

Yeah, missing the animation doesn't mean that much to me but sound I think is important.
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  #17  
Old May 1st, 2004, 11:49 PM

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Default Re: SEIV Gold on XP?

Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted.
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  #18  
Old May 2nd, 2004, 12:55 AM
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Default Re: SEIV Gold on XP?

Quote:
Originally posted by Sinapus:
Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted.
Have you consulted your universal translator?
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  #19  
Old May 2nd, 2004, 06:12 AM

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Default Re: SEIV Gold on XP?

Quote:
Originally posted by Captain Kwok:
quote:
Originally posted by Sinapus:
Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted.
Have you consulted your universal translator?
What I mean is, I get responses like:

Message from the Ork Clan:
"Da' boyz are too busy fighting amongst themselves, lets make Trade Alliance."

Except all that shows up is: "[][]Da"

It's not wrapping for some reason.
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  #20  
Old May 2nd, 2004, 06:43 PM
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Default Re: SEIV Gold on XP?

Quote:
Anyone ever get distorted text from the computer player?
There's a line near the beginning of Settings.txt for "Use Old Log Political Message Display". Try changing that.
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