Empire setup and specialization
So, while playing a bit with various Empire setups under PvK Balance Mod, something looking remotely likely an idea has struck me. It goes as follow:
The vanilla game (and, to a lesser extent, PvK Balance Mod) focuses on generalist Empires with small bonuses in most useful characteristics, as it is much cheaper to do so because of the post-threshold costs to increase any characteristic. (For example, Research costs 25 points to raise from 100 to 120, and then 100 points from 120 onwards) I would actually make it the other way around, which means you would pay, say, 1,000 points to get your Research characteristic at 105, and then it would be cheaper to raise. (For example, 40 points per point)
The point would be to make generalist setups too expensive to make compared to an Empire excelling in one or two fields. Obviously, making such a mod would be a *Ahem* slightly difficult endeavour because you would need to balance all the various options.
Would such an idea interest anyone here, or am I the only one who loves Empires with 240% in political savvy?
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