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  #11  
Old August 5th, 2004, 09:55 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

I can't login!!

Okay, I've registered myself at GamesNET, but now I can't do anything. Please help me.
I followed the guide on spaceempires.net.
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  #12  
Old August 5th, 2004, 10:24 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

I use trillian. Can't help you, although it would be nice having someone to talk to.
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  #13  
Old August 5th, 2004, 11:52 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

I'll search for Trillian. Might be useful.
I won't be able to DL it untill tonight. Thanks for the suggestion.
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  #14  
Old August 5th, 2004, 03:44 PM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

Quote:
Originally posted by Timstone:
I can't login!!

Okay, I've registered myself at GamesNET, but now I can't do anything. Please help me.
I followed the guide on spaceempires.net.
#se4 is on Gamesurge now... I don't think Gamesnet even exists anymore

If you're using Trillian, once you're connected you should be able to right-click the grey circle which stands for IRC and hit "Join Channel", then type in #se4 and you will be in the channel.
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  #15  
Old August 5th, 2004, 03:50 PM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

Ugh... I could have sworn I had already updated the site to reflect the server network change... it should be Gamesurge, not Gamesnet. The site has been updated. Sorry for the confusion.
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  #16  
Old August 5th, 2004, 05:56 PM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

My humble questions:
1. What kind of AI for SE5 is expected? a) same as in SE4 but adopted; b) entirely new with great improvements; c) other?

2. Some more details about scripting language, pretty please?
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  #17  
Old August 6th, 2004, 03:17 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

Great to have Aaron on, don't know if i'll make it live, so if you could ask him the following

In regards to music, could there be music from more then l theme? The music could change when change happens in the game?

Also if the AI will at least build Baseships or its equivilant in the game along with defending wormholes

Tks David

[ August 06, 2004, 02:19: Message edited by: mac5732 ]
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  #18  
Old August 6th, 2004, 04:08 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

I plan to be at both.

An "export to video" button would be very nice for the combat replay, and main screen even
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  #19  
Old August 6th, 2004, 11:54 AM
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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

Quote:
Originally posted by Suicide Junkie:
I plan to be at both.

An "export to video" button would be very nice for the combat replay, and main screen even
Ahem!, SJ, that's not a question, that's a request. Please rephrase if you hope to get an answer.

Cheers!
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  #20  
Old August 6th, 2004, 02:03 PM

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Default Re: Q&A Chat session with Aaron Hall. (On #se4)

Quote:
Originally posted by mac5732:
Great to have Aaron on, don't know if i'll make it live, so if you could ask him the following

In regards to music, could there be music from more then l theme? The music could change when change happens in the game?

Also if the AI will at least build Baseships or its equivilant in the game along with defending wormholes

Tks David
Unfortuantly i will be out at said time But could someone ask for me will SEV be using Music from the CD Itself or will it do what starfury does and have the Music mp3 files installed on the computer itself?

The main reason is I hate having to burn new music cd's to listen to music ingame (i could use windowes media player or winamp but it gets annoying). The other reason is i want to have combat in game with the music from B5 at the battle of the line playing
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