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  #11  
Old January 9th, 2001, 10:39 AM

Tomgs Tomgs is offline
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Default Re: Mephisto MOD 1.60

I have noticed this as well. When I check how my mods have effected the AI I look at their build queue and am no longer amazed that I can outbuild them so quickly. I almost never have a build queue empty except for some of the tiny planets. I build ships on 90% or more of my planets after the facilities are all built, they are never idle unless I am short of minerals and that is a very rare occurance now. The AI on the other hand is building on maybe 10%-20% of their worlds, even if there is room left to build facilities, in the mid and late game. They even make intell designated worlds that sit almost empty untill they finally research intell.
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  #12  
Old January 10th, 2001, 06:23 AM

Trachmyr Trachmyr is offline
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Default Re: Mephisto MOD 1.60

Just a thought...

Since Ai's don't scrap facs, maybe this is intended so Ai's don't fill up their planets before they get more advanced facilities.
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  #13  
Old January 10th, 2001, 06:53 AM
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Jubala Jubala is offline
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Default Re: Mephisto MOD 1.60

Then please teach the AI to reevaluate how it's uses it planets and scrap facilities to make room for those later ones. Besides, I don't think that's the case since I rarely ever see those later ones anyway.
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