.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old January 8th, 2001, 03:05 AM

Emperor Zodd Emperor Zodd is offline
Sergeant
 
Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Emperor Zodd is on a distinguished road
Default Questions about torpedoes

The Anti-matter and Quantum Torpedoes are not seekers.They are direct fire weapons.
My first question is do they explode in the vicinity of a ship if it's not a direct hit?
If so,then they should be able to target a group of fighters and satelites. The shockwave would damage them like an artillery burst over infantry.
Also if a narrow beam weapon can target a group of fighters and sometimes destroy all of them (which seems hard to me) should'nt direct fire torpedoes be able to also, given the above to be true?
And shouldn't it be hard to miss a target if they explode in proximity? If so, they should recieve a weapon modifier bonus like a Wave motion gun,High energy magnifer,and some other weapon systems get?

Give me your thoughts on this.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.