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  #11  
Old October 3rd, 2003, 05:00 PM

Phoenix-D Phoenix-D is offline
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Default Re: Component Duplication Bug/Exploit

You can also do the same by visiting another port; it re-sets the previous one, oddly. Though I agree it should be more uniform in how it resets.
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  #12  
Old October 3rd, 2003, 05:04 PM

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Default Re: Component Duplication Bug/Exploit

Quote:
Originally posted by Phoenix-D:
You can also do the same by visiting another port; it re-sets the previous one, oddly. Though I agree it should be more uniform in how it resets.
Actually, I've noticed that ports will stay uniform in the demo no matter how many other ports you visit. I went to every port in Freeport, then Genesis, then back again, and Freeport Station and Freeport 5 were still as I had left them. Only levelling seems to reset them, as the level of equipment you buy is directly proportional to your own level.
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  #13  
Old October 3rd, 2003, 05:21 PM

Phoenix-D Phoenix-D is offline
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Default Re: Component Duplication Bug/Exploit

Odd, because when filling up the- aha.

What I did specifically was visit Freeport V, then the station, reload, Freeport V, station, etc. So its not as easy as I thought I remembered.
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  #14  
Old October 4th, 2003, 04:26 PM
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Wydraz Wydraz is offline
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Default Re: Component Duplication Bug/Exploit

Another thing when you take a job at a spaceport, then load a saved game, that job is gone while the others are still there!
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  #15  
Old October 4th, 2003, 10:40 PM

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Default Re: Component Duplication Bug/Exploit

I got Freeport station to reset itself without levelling or reloading. At first I waited for about a year at the station, no change resulted. Then I went to another system and came back. Again, there was no change. Then I visited Freeport V spacedock and returned immediately to the station and bingo, full reset.

I'm guessing a certain period of time passage and visiting another station is what causes it, although the period of time in question might be extreme.

edit: Scratch that, I was able to get Freeport station and Freeport V's spacedocks to reset just by flying back and forth between them. I'm guessing the game only keeps one component list on hand along with the ID of the spacedock it belongs to and doesn't bother resetting it when a save is loaded.

[ October 04, 2003, 22:11: Message edited by: Mehrunes ]
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