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September 30th, 2003, 09:31 PM
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Private
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Re: Dom 1 newbie question re afflictions
hehe... this reminds me of a game where i had moloch leading abysia. i designed him to be a rainbow mage, with 2-3 levels of magic in each path... in the second or third battle (which took place in the first 5 turns) he got the "feeble minded" permanent affection (-> loses every magic capabilities). my moloch was pretty useless after this; couldn't forge any artifacts or cast any spells. arrrrrghhhhhhhhhhhhhhhhhhh
after this experience i send the moloch in battle only when he's carrying the ring of regeneration. i guess i've learned my lesson.
cheers
segfault.
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October 1st, 2003, 09:25 AM
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Re: Dom 1 newbie question re afflictions
There is yet another way of healing aflictions in Dom I (likely the most convoluted one):
Wish for 'priestess', and use your precious lady afterwards to heal your big guy/pretender.
This shows one of Dom's strenghts: there are often many different ways available of achieving the dessired result.
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October 1st, 2003, 04:20 PM
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Re: Dom 1 newbie question re afflictions
Quote:
Originally posted by Wendigo:
There is yet another way of healing aflictions in Dom I (likely the most convoluted one):
Wish for 'priestess', and use your precious lady afterwards to heal your big guy/pretender.
This shows one of Dom's strenghts: there are often many different ways available of achieving the dessired result.
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Wished priestesses need an additional 40 nature to be GoR'ed though.
A cheaper way might be to 'buy' priestesses directly from the Arco player, if you have a common border.
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God does not play dice, He plays Dominions Albert von Ulm
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October 1st, 2003, 04:27 PM
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Lieutenant Colonel
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Re: Dom 1 newbie question re afflictions
yes true you have convoluted means to heal afflictions, but there is one thing you cant do : resurrect someone which is not in the hall of fame (and event that, you need death and he is a mummy...)
I would have liked to have some spells on that
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 1st, 2003, 04:29 PM
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Lieutenant Colonel
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Re: Dom 1 newbie question re afflictions
<<<
A cheaper way might be to 'buy' priestesses directly from the Arco player, if you have a common border.
>>>
and if he dont agrees, wind ride and hellbind heart / charm.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 1st, 2003, 04:40 PM
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Major
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Re: Dom 1 newbie question re afflictions
Quote:
Originally posted by segfault:
hehe... this reminds me of a game where i had moloch leading abysia. i designed him to be a rainbow mage, with 2-3 levels of magic in each path... in the second or third battle (which took place in the first 5 turns) he got the "feeble minded" permanent affection (-> loses every magic capabilities).
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Variant: pick up a lycos amulet with your battlemage pretender as you conquer your first independent province (can't cast battle spells anymore)
Variant: pick up a Knife of the Damned with your melee pretender (and start collection afflictions).
Variant: pick up a lycos ammy with your demigod-sized pretender (and morph into a wimpy werewolf).
Bottom line: a few independent leaders types sometimes wear cursed items, learn who they are, and avoid meeting them if you still have free weapon or misc slots.
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God does not play dice, He plays Dominions Albert von Ulm
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October 1st, 2003, 04:59 PM
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Re: Dom 1 newbie question re afflictions
Quote:
A cheaper way might be to 'buy' priestesses directly from the Arco player, if you have a common border.
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Shame on the Arco Pretender that sells his babes!
I always disliked this particular use of the domination spells for trading (regarding nation specific commanders, that is), because of the dilution of the differences between nations.
Quote:
and if he dont agrees, wind ride and hellbind heart / charm.
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This however I have no problem with. Of course, retaliation is to be expected in this instance from the pissed neighbour.
--editted my spelling
[ October 01, 2003, 16:03: Message edited by: Wendigo ]
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