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				February 24th, 2004, 05:41 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	I tested Oracle and Golem.Quote: 
	
		| Originally posted by Kristoffer O: Lifeless immobiles might be immune to the spell. I cannot swear they are, but it seems logical.
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 Apparently, inanimate or lifeless is not affected. The computer will happy spend you gems and tell you the turn afterwards that it's ineffective.
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				February 24th, 2004, 05:46 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	It's even nicer to use them on Bard with itemsQuote: 
	
		| Originally posted by Ragnarok-X: i think pretenders in general are immune or rather not effected by this spell.
 
 Oh and a tip when playing man: Get a few crones, they usually have nature 3 and are VERY weak. Not just transform them, you usually (at least in my game) get Chims, all kinds of drakes or even Wyvern. The good thing about this is the increased protection AND the movement, i really like to have my strong mage cranes fly around at 3 provines per turn. it comes very handy indeed !
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 One additional note on my previous post. The item will be in the lab if the new body of the commander can't use them. BUT they'll be gone if he/she dies in the process - not sure whether it is a bug or intentional.
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				February 24th, 2004, 06:06 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 Actually I thought this spell had a larger selection of possibilities.  Seems like the transformation spell has a fixed amount of 20 or 25 different types.  Looks like the best you can get is a chimera.  I was hoping to see people reporting more unit types. 
				__________________There can be only one.
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				February 24th, 2004, 06:52 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	Well, Oracle isn't exactly treated as you'd expect by the rest of the code anyway - they can be poisoned and diseased, they can get limps and chest wounds .....Quote: 
	
		| Originally posted by ywl: I tested Oracle and Golem.
 
 Apparently, inanimate or lifeless is not affected. The computer will happy spend you gems and tell you the turn afterwards that it's ineffective.
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				February 24th, 2004, 07:08 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	Do Prophets have some bonus in searching for magic sites (other than the Holy-3)?Quote: 
	
		| Prophet it and you have a fast moving searcher. |  |  
	
		
	
	
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				February 24th, 2004, 07:54 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 No. Paths are only found if you are skilled enough and if you are you can't fail to find a site. |  
	
		
	
	
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				February 24th, 2004, 08:11 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	What about when using strands of Arcane Power?Quote: 
	
		| Originally posted by Kristoffer O: No. Paths are only found if you are skilled enough and if you are you can't fail to find a site.
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				February 25th, 2004, 12:41 AM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	Strands just searches each province in your dominion/territory with a level of each magic type that is determined semi-randomly.Quote: 
	
		| Originally posted by Graeme Dice: What about when using strands of Arcane Power?
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				June 2nd, 2004, 05:25 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	That's the Chimeroose...Quote: 
	
		| Originally posted by E. Albright: One is almost surprised that the Chimeara boasts a ram's head, when one could have just as easily replaced it with that of a moose...
 
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				June 2nd, 2004, 05:38 PM
			
			
			
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				 Re: Fun with ... TRANSFORMATION 
 
	Is there a chance of death with this spell? Or do you mean death by losing your water skill while casting it underwater?Quote: 
	
		| Originally posted by ywl: ...
 One additional note on my previous post. The item will be in the lab if the new body of the commander can't use them. BUT they'll be gone if he/she dies in the process - not sure whether it is a bug or intentional.
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