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  #11  
Old April 2nd, 2004, 02:16 AM
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Default Re: F9-F12

Haven't ever had a forge bonus, so I'm also not sure about F9. The others seem useful though, and personally I'd definately like to see a way to scroll through fortresses. I mean, sure, all provinces can nominally be used to generate units, but the fortresses are usually the ones you've most interest in recruiting from.

Another thing I'd like to see, is a way to get troops set to 'Defend' out of the commanders being cycled through, as I'll often have specific commanders I want to defend (and not Patrol) a particular province, and it gets irritating cycling through them over and over.

(My reason for preferring Defend vice Patrol - I usually have a fortification there, and I want them inside the fortress if enemies come along, to prevent them from being smashed like bugs by a potent enemy force. IOW, they're supposed to be the welcome party in the fortress, so 'guests' can't just come strolling in.)
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  #12  
Old April 2nd, 2004, 03:30 PM
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Default Re: F9-F12

Quote:
Originally posted by magnate:
Some form of commander inventory summary would be very helpful, both for items and personal gems. I am often sending commanders into battle without remembering to offload their blood slaves, for instance.
Or not noticing that you SHOULD give them some.

I LIKE this idea. It not only answers the original thing about finding dwarven hammers, but many other items. I would also find it helpful to glance at it and say "oh yeah, I did notice something about him picking that up awhile back. Now he is standing with someone who can use it much more." Or "of all my commanders he doesnt have a dragon helm"
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  #13  
Old April 3rd, 2004, 02:04 AM

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Default Re: F9-F12

Some form of commander inventory summary would be very helpful, both for items and personal gems. I am often sending commanders into battle without remembering to offload their blood slaves, for instance.

I'm thinking of something like the F1 display, but for commanders instead of provinces. Under each commander would be brief details of the units under his/her command, and the items and gems carried. Maybe also the icons (for checking battle afflictions etc. without needing to open up the commander screen), and current hp etc.

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  #14  
Old April 4th, 2004, 02:38 PM
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Default Re: F9-F12

Actually, the things you have been mentioning here are exactly the things I wanted to address, however: I felt it would be asking too much. I have the feeling that Illwinter would not have the resources or desire to implement these things. So I was sort of hoping for an easy quick fix which might cover a tiny bit of the "summary" functionality but being easy to do. I just felt that people would throw stones at me if I suggested that such as summary be done because it seems to my (totally computer-untrained) eye as if that would require asympotically high amounts of time.
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