.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old April 3rd, 2004, 12:04 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Magic sites questions

It is possible to make some terrins have magic sites more often, and I think that is what Kristoffer is referring to. I think it can't be seen in-game if the mapmaker hasn't made it visible somehow, but luckily Jason Lutes added both some stars and little decorations (henges, towers) to these provinces.
Reply With Quote
  #12  
Old April 3rd, 2004, 12:07 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Magic sites questions

I'm not sure of the specifics. Waste might be 30, swamp and mountain 20. It was just a guess.
__________________
www.illwinter.com
Reply With Quote
  #13  
Old April 3rd, 2004, 12:15 PM

Firebreath Firebreath is offline
Corporal
 
Join Date: Mar 2004
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Firebreath is on a distinguished road
Default Re: Magic sites questions

I believe that list is incomplete Zen.

Sunray has produced a nice list with all the effects:

http://www.bl23c.com/arryn/downloads/dom2sites.xls

check it out. It's too complicated for me, but maybe you guys will understand it
Reply With Quote
  #14  
Old April 3rd, 2004, 04:24 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Magic sites questions

Magic is a terrain switch. Changes have been made to the game which didnt get to the documentation. Or if you are like me you might have gotten an error when it tried to update the docs, and the patch skipped that.

The #terrain command is a number created by adding together the numerics for everything that can be said to apply to that province. And as Kristoffer mentioned, apparently these are not cumulative as to the random roll. The best one is whats used in deciding what plus to add to a sites roll. As far as I know this is the latest up-to-date list of terrain switches.....

nothing (defaults to plains) 0
small 1
large 2
sea 4
fresh water 8
mountain 16
swamp 32
waste 64
forest 128
farm 256
nostart 512 - for islands and special provinces
manysites 1024 - increased site frequency

So if province 9 is a plains, small, no-start then the map has it a "#Terrain 9 513" (0+1+512) and it you wanted to add a higher chance of magic sites then you would add 1024 to that and make it "#terrain 9 1537"

[ April 03, 2004, 14:25: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #15  
Old April 3rd, 2004, 07:08 PM

Guest
 
Posts: n/a
Default Re: Magic sites questions

Quote:
Originally posted by Firebreath:
I believe that list is incomplete Zen.

Sunray has produced a nice list with all the effects:

http://www.bl23c.com/arryn/downloads/dom2sites.xls

check it out. It's too complicated for me, but maybe you guys will understand it
That is taken from that list. It only lists underwater sites, if that wasn't clear enough.
Reply With Quote
  #16  
Old April 4th, 2004, 04:38 AM
Stormbinder's Avatar

Stormbinder Stormbinder is offline
First Lieutenant
 
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
Stormbinder is on a distinguished road
Default Re: Magic sites questions

[quote]Originally posted by Gandalf Parker:


nothing (defaults to plains) 0
small 1
large 2
sea 4
fresh water 8
mountain 16
swamp 32
waste 64
forest 128
farm 256
nostart 512 - for islands and special provinces
manysites 1024 - increased site frequency


I assume that "small" or "large" flags only affect province population/income/supplies, and not magic sites or its frequency, right?

I also assume that freshwater is invisible modifier (but you can guess it by presebse of the river in province, if map has been created correctly), which dioesn't affect site frequency but that enables some additional water sites, according to Zen. ( in addition to increasiang income in provinces with rivers and having possibilty of floods in random events). Is it correct?
Reply With Quote
  #17  
Old April 4th, 2004, 04:45 AM
Stormbinder's Avatar

Stormbinder Stormbinder is offline
First Lieutenant
 
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
Stormbinder is on a distinguished road
Default Re: Magic sites questions

Quote:
Originally posted by Kristoffer O:
I'm not sure of the specifics. Waste might be 30, swamp and mountain 20. It was just a guess.
Oh all right. I know you've said it earlier that you are not sure of exact numebrs, but I thought you mean the exact value of modifiers, not which one is better than others. My fault, sorry.
Reply With Quote
  #18  
Old April 4th, 2004, 04:59 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Magic sites questions

The best I could find on terrain effects was...

mountain - good for resources and magic sites, bad for money
forest - same as mountain, but less so
farmlands - good for money, bad for resources and sites
swamp - just plain bad
waste - good for magic sites, bad for money
sea - good for atlantis
nostart - no player can start with their capital here

I forget what it was about fresh water. Money I think. Of course all of them do have some effect on random events. Such as fresh water (rivers) for flooding.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #19  
Old April 4th, 2004, 05:36 AM
Stormbinder's Avatar

Stormbinder Stormbinder is offline
First Lieutenant
 
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
Stormbinder is on a distinguished road
Default Re: Magic sites questions

Quote:
Originally posted by Gandalf Parker:
The best I could find on terrain effects was...

mountain - good for resources and magic sites, bad for money
forest - same as mountain, but less so
farmlands - good for money, bad for resources and sites
swamp - just plain bad
waste - good for magic sites, bad for money
sea - good for atlantis
nostart - no player can start with their capital here

Yes, I am aware of this list. In fact I've started this tread trying to get more information to regardin it, since it is very general. However I am not sure that it is entirely correct one - Swamps for example tend to produce more magic sites AFAIK, while in the list they are marked as "plain bad". (KristofferO kindof confirmed it about Swamps being good for magic in his post, however since he warned that this is just a guess, so AFAICT it is still not certain at this point. Although I think I've found more than regular share of magic sites in the Swamps in my games)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.