.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old May 8th, 2004, 01:21 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Favorite assassin

Gandalf, does the Heart (the item which makes you an assassin, forget exact name) give you a Chest Wound?
Reply With Quote
  #12  
Old May 8th, 2004, 01:39 AM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Favorite assassin

yes
Reply With Quote
  #13  
Old May 8th, 2004, 04:34 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Favorite assassin

Quote:
Originally posted by Gandalf Parker:
They rout also. But Maenads have a high morale.
Uh...what difference does it make if Maenads have high morale, if they automatically rout due to lack of commander?
Reply With Quote
  #14  
Old May 8th, 2004, 06:32 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Favorite assassin

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Gandalf Parker:
They rout also. But Maenads have a high morale.
Uh...what difference does it make if Maenads have high morale, if they automatically rout due to lack of commander?
I dont know. But they do seem to stick around long enough to "win" the province fairly often when both sides are routing. Maybe its just luck of the roll and is in reality 50/50. Or maybe there is a difference in the timing of rout for attacker and defender. They just never struck me as starting their rout as early as the other side. Some tester could whip up something on a mini map and tell us.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #15  
Old May 8th, 2004, 06:46 AM

Yossar Yossar is offline
Sergeant
 
Join Date: Feb 2004
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
Yossar is on a distinguished road
Default Re: Favorite assassin

Ok, sent an Earth Elemental against an Arch Mage and two raptors. The raptors do indeed fly at the assassin instead of staying close to the target. Unfortunately, two raptors don't do so well against an Earth Elemental.
Reply With Quote
  #16  
Old May 8th, 2004, 07:01 AM

Yossar Yossar is offline
Sergeant
 
Join Date: Feb 2004
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
Yossar is on a distinguished road
Default Re: Favorite assassin

Quote:
Originally posted by Gandalf Parker:
quote:
Originally posted by Norfleet:
quote:
Originally posted by Gandalf Parker:
They rout also. But Maenads have a high morale.
Uh...what difference does it make if Maenads have high morale, if they automatically rout due to lack of commander?
I dont know. But they do seem to stick around long enough to "win" the province fairly often when both sides are routing. Maybe its just luck of the roll and is in reality 50/50. Or maybe there is a difference in the timing of rout for attacker and defender. They just never struck me as starting their rout as early as the other side. Some tester could whip up something on a mini map and tell us.

Why would the other side rout? I can understand that they'd have a chance to win if neither side had a commander, but all that takes is 1 province defense. Who doesn't spend 1 gold on that? If I get really lazy sometimes I'll forget to buy at least 1 province defense, but there's no good excuse for not doing so.
Reply With Quote
  #17  
Old May 8th, 2004, 07:02 AM

Slygar Slygar is offline
Private
 
Join Date: Mar 2004
Location: adfs
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
Slygar is on a distinguished road
Default Re: Favorite assassin

Quote:
Originally posted by Gandalf Parker:

Pans and Lord of the Hunt do almost the same thing. A combat follows the assassination as Maenads try to take the province. If you are using assassination for gaining provinces its at least TWICE as fast.
Does this mean that there is some way to gain control of the Lord of the Hunt (the one that appears from Wild Hunt, I am assuming you mean)
Reply With Quote
  #18  
Old May 8th, 2004, 07:03 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Favorite assassin

Quote:
Originally posted by Gandalf Parker:
I dont know. But they do seem to stick around long enough to "win" the province fairly often when both sides are routing. Maybe its just luck of the roll and is in reality 50/50. Or maybe there is a difference in the timing of rout for attacker and defender. They just never struck me as starting their rout as early as the other side. Some tester could whip up something on a mini map and tell us.
Oh, I think I know why, then: Firstly, Maenads are not gifted with any particularly high mobility. They move at about the same rate as any other human. Secondly, the defender moves first, so he begins his rout first. Since he begins first, assuming an equal movement rate, he will finish first.

Of course, you have to wonder why he has units just lying around in the province, yet can't be bothered to purchase a single point of PD.
Reply With Quote
  #19  
Old May 8th, 2004, 07:21 AM

AhhhFresh AhhhFresh is offline
Corporal
 
Join Date: Mar 2004
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
AhhhFresh is on a distinguished road
Default Re: Favorite assassin

Quote:
Originally posted by Yossar:
I really like assassins. I used to think the R'lyeh Starspawn was worthless after paralyze was fixed, but he's now my favorite. Stick a lifelong protection on him and he's great (admittedly a bit hard to come by for R'lyeh - probably a blood-1 Random Starspawn or Sage with a ring of sorcery and wizardry/empowerment to get to blood-3). Unlike the other assassins he has the luxury of being able to paralyze anything the imps can't take care of themselves. He also has the flexibility of being able to throw on resist magic, body ethereal, personal luck, astral shield, etc., as needed. Personally, I've been using Resist Magic, Body Ethereal, Fire, but that can be changed up if you know what you'll likely be facing.
I stopped using Star Children as assasins shortly after the patch... I was losing too many to indie commanders. Which seemed to indicate that I was better off using their research ability back home...

However, your post makes me think that in the mid to late game (when you're doing ok with research). I might start using them against mein enemies.

My personal fave equipment for the Star Child is:

Rune Smasher, Astral Skullcap, Boots of Quickness, Crystal Coin, Spell Focus

Then scripted to Soul Slay.

But Gandalf's tactics make me think that it would probably be fun to give him some astral pearls and script him to (Enslave Mind)(Returning)

EDIT: Oh wait... then the enslaved commander would just flee... good against a lone SC with midling MR, thanks to the penetration bonus perhaps.

[ May 08, 2004, 06:24: Message edited by: AhhhFresh ]
Reply With Quote
  #20  
Old May 8th, 2004, 09:39 AM
Stormbinder's Avatar

Stormbinder Stormbinder is offline
First Lieutenant
 
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
Stormbinder is on a distinguished road
Default Re: Favorite assassin

Quote:
Originally posted by AhhhFresh:
quote:
Originally posted by Yossar:
I really like assassins. I used to think the R'lyeh Starspawn was worthless after paralyze was fixed, but he's now my favorite. Stick a lifelong protection on him and he's great (admittedly a bit hard to come by for R'lyeh - probably a blood-1 Random Starspawn or Sage with a ring of sorcery and wizardry/empowerment to get to blood-3). Unlike the other assassins he has the luxury of being able to paralyze anything the imps can't take care of themselves. He also has the flexibility of being able to throw on resist magic, body ethereal, personal luck, astral shield, etc., as needed. Personally, I've been using Resist Magic, Body Ethereal, Fire, but that can be changed up if you know what you'll likely be facing.
I stopped using Star Children as assasins shortly after the patch... I was losing too many to indie commanders. Which seemed to indicate that I was better off using their research ability back home...

However, your post makes me think that in the mid to late game (when you're doing ok with research). I might start using them against mein enemies.

My personal fave equipment for the Star Child is:

Rune Smasher, Astral Skullcap, Boots of Quickness, Crystal Coin, Spell Focus

Then scripted to Soul Slay.

But Gandalf's tactics make me think that it would probably be fun to give him some astral pearls and script him to (Enslave Mind)(Returning)

EDIT: Oh wait... then the enslaved commander would just flee... good against a lone SC with midling MR, thanks to the penetration bonus perhaps.

That's nice setup but it means a lot of gems spend on single assasin. And all it would take do defeat him would be to have few decent bodygards, who would either distract assasin long enough for the main commader unit to kill it, though magic or melee, or who could overwhelm him if they can get to him quickly enough, preventing him from furter casting (flying or fast units).

Personally I like to have my assasins either very cheap (no items, or few cheap ones) or very expensive (with very good battle gear designed to kill some specific and amportant target). But perhaps it's just me.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.