Darn... the patch 2.14 prevent 2 fever fetishes or clams from operating correctly on the same person. Frankly I dont quite understand why it has been done like that, as anyway this dont invalidate the strategy of people wanting to produce some, but just add more micromanagement.
I think there was some things more important than that.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
This is an excellent fix. Clams and fever fetishes are already strong enough anyway. It never made sense to me that they could stack and other identical artifacts could not.