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September 30th, 2004, 12:52 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Question on SC\'s
Quote:
Stormbinder said:
My scout somehow attacked the enemy province _before_ my Ghost Riders.
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I wouldn't call that a bug since it's quite consistent behaviour. If you have scout on a province with "attack current province" orders, he attacks before GRs, always. The only way to perform GR-scout joint op is to have scout move in from neighbouring province. Of course, with this the province becomes yours only after battle phase B...
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September 30th, 2004, 02:08 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
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Re: Question on SC\'s
Yes, you are correct. I have figured it out already and using it in my planing, but it still looks like a bug to me, although a consistent one. According to the manual the magic movement phase should happen before normal movement, no exceptions were mentioned.
BTW I think there are other possible bugs related to GR and stealth. For example, if GR was casted on the province where your stealthy unit is located, and the unit would be given order to *move* and attack other province, it could sometimes be "intercepted" by other units and forced to fight over the empty province.
(and no, the unit in question would not be "detected" )
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September 30th, 2004, 02:33 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Question on SC\'s
Quote:
Stormbinder said:
Yes, you are correct. I have figured it out already and using it in my planing, but it still looks like a bug to me, although a consistent one. According to the manual the magic movement phase should happen before normal movement, no exceptions were mentioned.
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Hm, indeed, there isn't a mention of 'attack current province' command in the manual. Anyway, it should be mentioned that command in question results in an attack on battle phase A (magic), thus giving you ability to use sneaking units to boost teleporting army and vice versa. After all, the sneakers are already in place, why should they wait for armies to move?
I'd vote for an oversight in documentation instead of bug, but your mileage may vary.
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September 30th, 2004, 08:32 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
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Re: Question on SC\'s
Quote:
atul said:
Quote:
Stormbinder said:
Yes, you are correct. I have figured it out already and using it in my planing, but it still looks like a bug to me, although a consistent one. According to the manual the magic movement phase should happen before normal movement, no exceptions were mentioned.
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Hm, indeed, there isn't a mention of 'attack current province' command in the manual. Anyway, it should be mentioned that command in question results in an attack on battle phase A (magic), thus giving you ability to use sneaking units to boost teleporting army and vice versa. After all, the sneakers are already in place, why should they wait for armies to move?
I'd vote for an oversight in documentation instead of bug, but your mileage may vary.
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Really? Interesting, I didn't know that. In my case my scout attacked the province before GR did, but than again GR are "neutral" units, unlike scouts.
So you are saying that if I would teleport into province some of my troops, they would attack together with the stealthy units that are already there? Have you tried it or is it just a guess?
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