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  #11  
Old February 4th, 2005, 07:24 PM

Zaamon Zaamon is offline
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Default Re: Eclipse Mod 1.0 Full

I spotted that all other mods I have are read-only. Why Eclipse are different?
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  #12  
Old February 4th, 2005, 07:34 PM

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Default Re: Eclipse Mod 1.0 Full

OK. I found it. What purpose is History-folder? I deleted it and I had no problems. Spotted that other mods don't have it.
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  #13  
Old February 4th, 2005, 11:30 PM

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Default Re: Eclipse Mod 1.0 Full

I added the empty history folder to prevent a lockup that some people have if it isn't present. It doesn't happen to everyone.
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  #14  
Old February 5th, 2005, 07:58 PM

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Default Re: Eclipse Mod 1.0 Full

Any comments? Suggestions? Problems?
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  #15  
Old February 5th, 2005, 11:03 PM

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Default Re: Eclipse Mod 1.0 Full

ya time! i put it from 10 to 1 it just took tttooooo long

System Ship Movement Delay Milliseconds := 1
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  #16  
Old February 5th, 2005, 11:12 PM
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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

Similar to Adamant Mod (which I haven't figured out why it does this either) - creation of a game and race goes well then when I try to load or start the game (Gold 1.91) it crashes.

Aaarrgh.

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  #17  
Old February 5th, 2005, 11:38 PM

Kevin Arisa Kevin Arisa is offline
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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

ironman: i usually set my options to not display ship movement. i completely forgot about that setting. but why would 10 milliseconds be a long time? I wouldn't think that would make any difference.

wildcard: i have seen a problem similar to this but it always involved read-only files in the history, empires, and savegame folders. Just to be safe it would be a good idea to take the entire mod folder off of read-only. I dont have 98 so if this isn't the cause perhaps someone else here can come up with a solution.
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  #18  
Old February 6th, 2005, 12:56 AM
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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

Quote:
wildcard06 said:
Similar to Adamant Mod (which I haven't figured out why it does this either) - creation of a game and race goes well then when I try to load or start the game (Gold 1.91) it crashes.
You will want to run IrfanView and do a batch conversion of all images in the Adamant Mod, Eclipse Mod, and Pictures folders from Bitmap to Bitmap. There is a problem with the file headers that MS Paint puts in bitmaps on Windows 2000/XP which causes SE4 to be unable to read them on Windows 98/ME. This generally solves that problem.
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  #19  
Old February 6th, 2005, 03:31 AM

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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

but i like watching the ship move [img]/threads/images/Graemlins/icon10.gif[/img]
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  #20  
Old February 6th, 2005, 04:07 AM

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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

Fyron, do you have a gamer-in-distress radar or something?
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