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Old March 9th, 2001, 11:02 PM
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Default Secret of the 89 Movement point BaseShip

Anybody want to know the secret of unlimited range? The ability to be everywhere at once? Well now you can!

Take one baseship.

Add two quantum engines. This gives 5 movement.
Add one SolarSail III. You now have 8 movement.
Using racial trait "Advanced Propulsion" you get 9 movement (and FIVE in battle)

Add any integer multiple of:
- 8 Emergency propulsion Vs
- 1 Repair bay III

by using your EP Vs, you get an extra 40 movement.
At the end of each and every turn, you repair bay fixes all of the EPs.
On the next turn you have another 49 Movement!!!

Doubling the batch gives you 89 movement per turn!

This equipment takes up only a fraction of the space on your baseship, leaving plenty of room for weapons/shields/minesweepers.

NOTE: Minesweepers are critical, since you'll be passing through 90 sectors each turn!

You can now do hit-and-runs any where in the galaxy from a base anywhere else. Glass every undefended enemy planet in one turn! Spy on every enemy system each turn, without letting them know.

-< some features require hot-seat play>-
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