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  #11  
Old June 11th, 2005, 11:24 AM
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Default Re: We need more pirates!

Actually I've already started copying and pasting, and it hasn,t been that hard yet, since most of the original files I hadn't touched.

As for the PBW game, I understood that and have all of the original files backed up to replace in an instant, BTW, any news on that starting?

And as for that AI program, that'd be great to have!
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  #12  
Old June 11th, 2005, 11:41 AM
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Default Re: We need more pirates!

Actaully before I get to far in doing this, what is the current version of the mod? I've got 3.0, the one that came on the Gold disc.
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  #13  
Old June 11th, 2005, 11:56 AM
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Default Re: We need more pirates!

There's is a 3.1b version for PBW (human players only) which would be needed for the game.

You can get version 3.1 that is safe for AI here: http://www.spaceempires.net/home/mod...=getit&lid=400
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  #14  
Old June 11th, 2005, 12:08 PM
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Default Re: We need more pirates!

Thx for the link. Unfortunately my little experiment wouldn't work. For some reason when I tried to start a game it said it couldn't find any of the empire .emp files. Ah well.
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  #15  
Old June 14th, 2005, 10:48 AM
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Default Re: We need more pirates!

Thought I'd bump this up so we can get more people to sign up for the game. We've only 2 people playing pirates right now. C'mon you know you want to pilfer and hijack !
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  #16  
Old June 14th, 2005, 11:04 AM

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Default Re: We need more pirates!

I've always wondered about something: Pirates need to leech off of other presumably normal-sized neighbors.... But what if everybody wanted to be Pirates? THAT would be a pretty tough game that would take FOREVER to play out.
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  #17  
Old June 14th, 2005, 11:12 AM
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Default Re: We need more pirates!

Everyone won't be pirates. It's set up so that there are 2 normal players. The rest of the players will be vying for resources. whichever pirate player has the most resources at the end of the game wins.
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  #18  
Old June 14th, 2005, 07:34 PM
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Default Re: We need more pirates!

Quote:
RCCCL said:
What I mean is, instead of changing the path directory, taking the changed part of the files and pasting them into the normal files(after backing them up of course), so I can use any changes and mods I've made myself.
As a general rule, you should always make changes to the data files in mod folders, not in the stock data folder. Less headaches ensue this way.
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  #19  
Old June 15th, 2005, 12:01 AM
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Default Re: We need more pirates!

ARRRRRRRRR!!!!

We still be needing more pirates for this game. Anyone interested just join up.
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  #20  
Old June 16th, 2005, 12:08 PM
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Default Re: We need more pirates!

*bump*

Pay attention to what Darkant says!!!
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