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  #11  
Old June 17th, 2005, 03:42 AM
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Default Re: SE IV Shipsets \"mod\"

Klingon Ship Recognition Manual?

Where could i possibly get such a thing?
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  #12  
Old June 17th, 2005, 04:11 AM
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Default Re: SE IV Shipsets \"mod\"

Um, as to the Klingons being Neo-Standard The klingons

One of the reasons I made my own Klingon set was so that I could make a Neo-Standard set. The same goes for all of the Star Trek sets I have made, not the ones I compiled from other sources, but the ones I have made, they are all Neo-Standard and do have a couple of extra ships each.

Enjoy

The manual is most likely from the old FASA game. I have a copy too but found the ships in it to be - odd.
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  #13  
Old June 20th, 2005, 07:13 AM
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Default Re: SE IV Shipsets \"mod\"

Well, i have taken some time and made what you all had proposed.

Now, the Federation/DS9 and UCP has 16 more shipclasses, with some abilities or minor changes in hullsize.
And because it was fun, i "played" around a little bit more, and now i have something of an variant of you 1.91 AST Mod, atrocities, and i think, i would very much like ti test this "mod" (well, more the changes to your mod i made) of mine in an pbw game.

So thanks all for your help!
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