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July 20th, 2005, 12:14 PM
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Brigadier General
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Join Date: Apr 2002
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Re: Retrofit Problems
Most of the time when this subject has come up, it has been a result of not having enough resources. Even though the resource storage shows enough, many times there is not enough because the person is using a Resource Converter that turn (many times unknowingly because its planet is on "repeat orders"). Resource conversion happens before Retrofits, but Retrofits occur before resouce income. So if the rescource conversion lowers any of the 3 resources too low, it can cause retrofits to fail. Then, your resource income is applied so that when you look at your new turn, all you see is failed retrofits and lots of resources in storage again (from income).
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July 20th, 2005, 12:39 PM
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Corporal
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Re: Retrofit Problems
I did not do any resource conversion, although I did trade about 15K of my organics and 12K of radioactives for about 8K minerals. I did not get any retrofit messages saying that any of my retrofits failed, only one retrofit message saying that one succeeded (which it did).
If I did not have sufficient resources, should I have gotten a message in the log saying that a retrofit failed due to lack of resources?
By the way, I had 41k minerals, 50k organics, and 42k radioactives in storage prior to the turn being processed. After the turn was processed, I had 58k minerals, 49k organics, and 42k radioactives in storage.
EDIT: Each of the retrofits that did not happen was for destroyer size ships or smaller, and the cost of each retrofit never exceeded 2K resources, most of them cost under 1K each.
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July 20th, 2005, 12:57 PM
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General
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Re: Retrofit Problems
Quote:
Slaughtermeyer said:
If I did not have sufficient resources, should I have gotten a message in the log saying that a retrofit failed due to lack of resources?
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Yes, at least under 1.91; I recall some instances of failed retrofitting not giving a message have been fixed by this patch.
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July 20th, 2005, 08:22 PM
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Private
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Re: Retrofit Problems
With my retrofit problem The old components were destroyed and the resources were removed from my stockpile. The ships just aren't being repaired. They are at a planet with a shipyard and some space stations created specifically for repairing ships. This goes for ships i want to upgrade as well as ships that have components destroyed in battle.
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July 20th, 2005, 09:15 PM
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Corporal
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Re: Retrofit Problems
Demorve, are you trying to repair ships that you've captured from an eliminated empire? Maybe there's a bug that won't allow you to repair captured or traded ships from an eliminated empire.
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July 20th, 2005, 09:44 PM
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General
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Re: Retrofit Problems
As I mentioned in the other thread, the one about repairing problems, I have had problems in a couple of PBW games where spaceyards were repairing 3 instead of 5 components. It could be connected to your problems
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July 20th, 2005, 09:54 PM
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Private
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Re: Retrofit Problems
Quote:
Slaughtermeyer said:
Demorve, are you trying to repair ships that you've captured from an eliminated empire? Maybe there's a bug that won't allow you to repair captured or traded ships from an eliminated empire.
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A couple of them were but most of the ships were built by me. This problem happens at every planet or mobile repair ship capable of repair that I have. None of my ships get repaired regardless of how the ships components are destroyed.
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July 20th, 2005, 09:55 PM
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Colonel
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Re: Retrofit Problems
Well, lets see what's happening with this repair problem. Try what someone else sugested and move all but 1 damaged ship from the sector, and see if any components repair. Then, carefully count the repair capability of the sector and add more ships and see if the sector is repairing enough. That'll help you track down if you have enough repair, if you're trying to repair tech you don't have, and other oddness. And we'll see if its a bug or not.
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July 20th, 2005, 11:01 PM
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Private
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Re: Retrofit Problems
Quote:
Arkcon said:
Well, lets see what's happening with this repair problem. Try what someone else sugested and move all but 1 damaged ship from the sector, and see if any components repair. Then, carefully count the repair capability of the sector and add more ships and see if the sector is repairing enough. That'll help you track down if you have enough repair, if you're trying to repair tech you don't have, and other oddness. And we'll see if its a bug or not.
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I can't move some of the ships because I upgraded them and their engines are being replaced. I'm not sure what you mean by repair capability however a typical repair planet has 3 repair space stations that can repair 24 components each plus a shipyard that can replace 5 components for a total of 77 components repaired a turn. I currently have 3 ships at one of these planets in need of 53 components. Six turns later none of the components have been replaced. I have also tried retrofitting a ship in a different system and again not one component has been replaced. The only thing I haven't tried is building a new shipyard or repair station to see if the game somehow reset itself and doesn't see the existing repair facilities. It does see the shipyard and let's me upgrade but, doesn't repair.
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July 20th, 2005, 11:20 PM
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National Security Advisor
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Re: Retrofit Problems
Can you post the saved game? Is it using any mod?
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