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October 25th, 2005, 02:06 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Somewhere out there...
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Re: How Would You Respond?
Narf, you just woke up? What time zone do you live in?
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October 25th, 2005, 02:21 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: How Would You Respond?
Quote:
kerensky said:
Space Empires is not really a good game for shoot em up type people to play. Reference my brother. He got bored after the first ten minutes because he didn't get to shoot or blow up anything.
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No offense but I call this the eight year old syndrom. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 25th, 2005, 03:00 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: How Would You Respond?
Quote:
kerensky said:
Narf, you just woke up? What time zone do you live in?
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PST.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 25th, 2005, 03:47 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: How Would You Respond?
We have similar 'children' within Ultima Online.
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 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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October 25th, 2005, 04:12 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: How Would You Respond?
One thing I do know is that it takes some patience to learn this game. Those with little patience will never stick with it long enough to enjoy it.
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The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
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October 25th, 2005, 05:17 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: How Would You Respond?
Well you have to remember that this game requires thought and not just a fast clicker finger.
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October 25th, 2005, 06:41 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: How Would You Respond?
I think he was thinking that SEIV was a RTS game where you build things to gather resources then build ships and fight ala Armada.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 31st, 2005, 05:19 PM
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Corporal
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Join Date: Nov 2003
Location: TX,USA
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Re: How Would You Respond?
Yes, this is indeed a thinkers game. Chess comes to my mind when thinking of SEIV, but SEIV is a lot more fun and has a lot more freedoms. It does sound like this fellow was looking for the fast paced, shoot em up type game with quick results. Not everyone is cut out for SEIV and games that are like it (if there are any like SEIV - I'm not a gamer so don't know what is out there in gamedom).
In reply to Atrocities question, I think I would have just explained that I feel he was looking for a different game than what SEIV can offer. Then maybe explain the concept of SEIV to him and why lots of people have enjoyed the game for many years. And add that just because he did not enjoy SEIV this does not make a game lousey or however he put it. Lots of games I do not enjoy, but I can see they are great games considering what they offer, playability, reliability, and quality.
This is my two cents worth. 
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Fuzzie
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October 31st, 2005, 05:51 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: How Would You Respond?
Stars! is a good, if old one.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 31st, 2005, 07:04 PM
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Corporal
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Join Date: Jun 2005
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Re: How Would You Respond?
Some people can't see quality in a game unless it has ground breaking graphics.
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May you be forever touched by His noodly appendage.
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