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Do you own this game? Write a review and let others know how you like it.
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January 29th, 2006, 12:44 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Muliplayer Campaign Idea with SIngle Man units
Quote:
Mustang said:
Is this thing still going? I'd be interested in joining.
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Actually its on hold. We did play through a test scenario. In order for me to do it right it will require special OOB's for the player characters. This is/will be very time intensive which I don't have much of right now.
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February 1st, 2006, 02:35 AM
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BANNED USER
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Join Date: Jan 2006
Posts: 354
Thanks: 351
Thanked 14 Times in 14 Posts
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Re: Muliplayer Campaign Idea with SIngle Man units
Maybe I could do it. I have plenty of free time. What is it that you're trying to do?
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February 1st, 2006, 03:38 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Muliplayer Campaign Idea with SIngle Man units
Quote:
Mustang said:
Maybe I could do it. I have plenty of free time. What is it that you're trying to do?
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It would require a custom built OOB for the player characters. Unfortunately this can only be done after characters are created and I am writing the rules/guidleines for this. Its the creation of the actual ruleset that is needed.
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February 1st, 2006, 04:12 PM
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BANNED USER
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Join Date: Jan 2006
Posts: 354
Thanks: 351
Thanked 14 Times in 14 Posts
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Re: Muliplayer Campaign Idea with SIngle Man units
Do you mean you're trying to figure out how the whole thing is going to work? The test game looked pretty interesting. I think if you keep it simple it'll work (allow only 2-3 weapons or smoke rounds per person or something, with a maximum real-life weight of around 40 pounds).
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February 1st, 2006, 06:38 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Muliplayer Campaign Idea with SIngle Man units
Exactly BUT to be able to edit/customize each character the way I want to I need to create a separate OOB. Some things just cannot be changed in the scenario editor such as the vision rating.
I would also like to have custom formations (to include a character's henchmen or personal vehicle).
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March 7th, 2009, 10:19 AM
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Private
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Join Date: Feb 2009
Posts: 11
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Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Actually a long time ago I tried to convert SPWW2 to a campaign like the Ambush! board game series where you would control eight single man units against the AI. Has anyone else tried it?
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April 22nd, 2009, 09:55 PM
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Private
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Join Date: Apr 2009
Posts: 27
Thanks: 6
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Re: Re-titled to "WinSPMBT - The Role-playing Game!"
I am interested in this. It sounds like fun. If and when you get things sorted out let me know. It is nice to see someone expand the basic concept of these type games.
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February 10th, 2010, 10:45 PM
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Private
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Join Date: Feb 2010
Posts: 4
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Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Im up for this if it is going to go. I have a long weekend.
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November 25th, 2012, 08:19 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Just seeing if this thread still draws views.
Was thinking about a friendly little coop team game vs the AI (or maybe a live OPFOR opponent if I get a volunteer to play that part). It would not be a 1 man per unit game like this thread originally intended but a small team per player format. Think The Rat Patrol but for WinSPMBT. Each player will command a light recce vehicle and the crew/passenger. Probably about a 4-6 man scout size unit. Each turn the scenario files will pass from player to player while they use their unit with the team commander going last to "End" the turn. More details to follow, probably in its own thread.
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November 25th, 2012, 10:02 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Gonna start a new thread, no need confusing the old format with this newer one.
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