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February 7th, 2006, 09:03 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Schlitzohr - Aran map - open for players
I'll take caelum
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February 7th, 2006, 11:31 PM
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Corporal
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Join Date: Jan 2006
Location: Ottawa, ON, Canada
Posts: 161
Thanks: 0
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Re: Schlitzohr - Aran map - open for players
put me down as tienchi
edit: i think the game is already full, upon further inspection. if there's room, i'll play, otherwise, no worries.
__________________
I will take you there.
<font color="orange">???</font> - God of <font color="orange">???</font> in RAND2
<font color="purple">Helios</font> - God of <font color="red">Marignon</font> in The Animal Kingdom
<font color="white">Senator Jargramar</font> - God of <font color="blue">R'lyeh</font> in The Senate of Dragons
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February 8th, 2006, 12:55 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Schlitzohr - Aran map - open for players
Wow! That game filled up fast
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February 8th, 2006, 03:38 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
Sorry Wish_for_Blood_Slave and Castigated ... as always it is first post, first serve.
Shovah: make yourself clear if you really want to play (I won't wait until things resolve in Winnowing), otherwise I would let Wish_for_Blood_Slaves in.
As for everybody else: I am planning to set up the server today, then you can upload pretenders. Please upload you pretender until Friday night (CET). I will start the server then or as soon as everyone has uploaded the pretender.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 9th, 2006, 07:08 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
ok im in and indep 3 means i wont get extreme losses
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February 10th, 2006, 08:59 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
Well ... your losses won't be extreme until you bump into one of the other players :-P
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 10th, 2006, 09:19 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Schlitzohr - Aran map - open for players
looks like i was last to load... can we start?
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February 11th, 2006, 05:30 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
im going to be away until sunday afternoon, can we hold off starting?
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February 11th, 2006, 05:31 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
I will start the game, but set QH to 72h, ok ?
Schlitzohr is running, waiting for your first turn.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 11th, 2006, 05:38 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
ok
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