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Old May 11th, 2006, 09:00 PM
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NTJedi NTJedi is offline
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Default Re: The aging \"system\"

Quote:
Tyrant said:
I believe that there are 8 turns to a year in DomII, so that's just 12.5 years for a 100 turn game if the same scale is used in 3. At that rate it seems like very few units would really get hit by major aging effects, mostly early game lab mages.
Well we won't know for sure until after a few games... I remember playing a pirates game on the PC where as soon as your pirate captain turned 30... he'd become really crappy which forces you into retirement.(not much fun)

There might even be a way to disable aging... or a way to adjust the aging timeline... only time will tell.
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Old May 12th, 2006, 03:08 AM
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Default Re: The aging \"system\"

It would be interesting (but stupid?) if there was some possibility of, say, an early-era game turning into a middle-era game after a while... New troops for everyone to buy, etc...
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