well - I
could add some code for AAA of a certain WH size and/or range to allow firing at bombers (only) - not fighters etc. (not in thier job description or capability).
Which would produce a expensive unit that would sit around doing precisely
nothing for 99.999% of battles (the AI only ever using bombers as a preplanned scenario item).
All this would then really do is provide extra OOB headaches. Then even if described in the documentation, or right there on the unit info screen, not many end users would actually RTFM

. So we would get end user support calls of the "I bought a boogaloo 7.2inch super-AA cannon and it does not shoot at enemy planes, wah boo-hoo! the game is
broken" variety.
On second thoughts - nope.
Andy