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October 24th, 2006, 12:49 PM
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Second Lieutenant
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Re: Broken Nations
Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds. Nifelheim is also very good, however their sacreds at least expensive.
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Sure they are good, but both Mictlan's and Tien Chi's troops lack the survivability of the 'heims which makes other strategies viable counters to them in the early game - unless you are playing blitzes on a small map (in which case you deserve what you get, since you've chosen the single best setup for blessing strategies  ), which is why I didn't include them in my "closest to broken" list. Mictlan's particularly, though you can produce hordes of them, are vulnerable to a well-balanced army backed up with a bit of magic.
Somebody primarily playing blitzes on small maps with no house rules restricting pretender design might evaluate them differently, but that's not so much a question of the strength of the nation in general nor an indication of a nation that is "broken" as it is a question of choosing a particular setup that strongly favours one strategy and the nations most suited for that strategy.
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AE Ermor is a special nation, and dont think that you can beat AE Ermor with a simple priest - banish tactic.
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I never claimed that was the case. I claimed, and I'll insist on it though you might reasonably differ, that a player who focuses on trying to match a human played Ermor's troops rather than focusing on Ermor's commanders is not going to beat any competently played Ermor.
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When I said Death before Dishonour, I meant alphabetically.
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October 24th, 2006, 12:54 PM
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Major
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Re: Broken Nations
Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds.
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You and I have a very different definition of "mass producing" something ... W5E's are capital ONLY, fragile and requires a duel bless to really make them effective. This is quite balanced IMO. Tien Chi gets summonable sacreds to somewhat add bulk to their troops but aside from Water Demons, I tend to have better uses for their gems.
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October 24th, 2006, 12:58 PM
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Lieutenant General
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Re: Broken Nations
W5E's are terribly fragile to missiles. Real glass cannons.
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October 24th, 2006, 03:46 PM
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Second Lieutenant
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Re: Broken Nations
Take a phoenix with F9A9 then. Cheaper than a F9W9, and still pretty good. Stack the warriors with hordes of composite bowmen and you can carve up enemy armies with ease.
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October 24th, 2006, 03:48 PM
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Lieutenant General
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Re: Broken Nations
I can see that working very well. Hmmm, that would also give them lightning immunity when blessed. Hmmmm....
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 24th, 2006, 03:50 PM
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Major
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Re: Broken Nations
Quote:
Sandman said:
Take a phoenix with F9A9 then. Cheaper than a F9W9, and still pretty good. Stack the warriors with hordes of composite bowmen and you can carve up enemy armies with ease.
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Nah you don't actually need to. To defend against archers, just deposit lots of archer decoys around the map. Also try to coordinate your attacks so that the bulk of them happen during spring. you get about double the hit points on your w5e's. Plus F9W9 is just way too good to pass up.
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October 24th, 2006, 04:42 PM
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Major
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Re: Broken Nations
Quote:
KissBlade said:
Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds.
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You and I have a very different definition of "mass producing" something ... W5E's are capital ONLY, fragile and requires a duel bless to really make them effective. This is quite balanced IMO. Tien Chi gets summonable sacreds to somewhat add bulk to their troops but aside from Water Demons, I tend to have better uses for their gems.
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On small map blitzes it doesnt matter if a sacred is capital only or not.
Besides you forget yet another important thing about tienchi, they have excellent mages also, not just cheap and good sacreds. Those mages can be deadly in a blitz game even, if you research the correct path with them.
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 24th, 2006, 04:47 PM
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Major
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Re: Broken Nations
Quote:
DominionsFan said:
Quote:
KissBlade said:
Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds.
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You and I have a very different definition of "mass producing" something ... W5E's are capital ONLY, fragile and requires a duel bless to really make them effective. This is quite balanced IMO. Tien Chi gets summonable sacreds to somewhat add bulk to their troops but aside from Water Demons, I tend to have better uses for their gems.
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On small map blitzes it doesnt matter if a sacred is capital only or not.
Besides you forget yet another important thing about tienchi, they have excellent mages also, not just cheap and good sacreds. Those mages can be deadly in a blitz game even, if you research the correct path with them.
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What does this have to do with "mass producing" a unit ...? In a blitz, you can produce an equal ratio of Vans vs. W5e's. If you could have an even amount which would you choose? If anything you can mass produce Vans even easier since all you need is a fort and a temple to get things rolling. I'm sure one of your neighbors can be persuaded to lend you use of their fort ...
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October 24th, 2006, 04:51 PM
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Corporal
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Re: Broken Nations
meh when i played as LE R'yleh, Dreamscape i never got anything better than a large otherness.
The free units they get are wrothless outisde of killing tritons and if the army is triton guards it can be quite diffucult o and i guess good "chaff" i think they call em..
All your commanders but you StarSpawn Mages going insane is a big pain..
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October 24th, 2006, 04:57 PM
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Major
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Re: Broken Nations
Quote:
KissBlade said:
Quote:
DominionsFan said:
Quote:
KissBlade said:
Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds.
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You and I have a very different definition of "mass producing" something ... W5E's are capital ONLY, fragile and requires a duel bless to really make them effective. This is quite balanced IMO. Tien Chi gets summonable sacreds to somewhat add bulk to their troops but aside from Water Demons, I tend to have better uses for their gems.
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On small map blitzes it doesnt matter if a sacred is capital only or not.
Besides you forget yet another important thing about tienchi, they have excellent mages also, not just cheap and good sacreds. Those mages can be deadly in a blitz game even, if you research the correct path with them.
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What does this have to do with "mass producing" a unit ...? In a blitz, you can produce an equal ratio of Vans vs. W5e's. If you could have an even amount which would you choose? If anything you can mass produce Vans even easier since all you need is a fort and a temple to get things rolling. I'm sure one of your neighbors can be persuaded to lend you use of their fort ...
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It is pretty simple. Here is a situation. 5 FFA blitz. You are with Niefelheim, and 2 provinces away, there is Mitclan with an uber bless build. You think that you will survive turn 8-10? If Mictlan is rushing you are pretty much dead. The mictlan troops will totally outnumber the N giants, and will massacre them. Now you understand that what did I meant on "massing sacreds"?
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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