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  #11  
Old January 31st, 2007, 07:38 AM
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PaoloZ PaoloZ is offline
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Default Re: Useful underwater battle-spells

Summon Sharks works fine, it can backfire, but that does not ruin my fun at all...
The water elementals are very good in water... their regeneration rate is awesome. The problem is they tend to be overwhelmed (underwater armies tend to be sooo large).

I think HoneyBadger was asking about Cor's signature...
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  #12  
Old January 31st, 2007, 11:11 AM

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Default Re: Useful underwater battle-spells

Quote:
HoneyBadger said:
Cor, concerning your quote-which Crowley is that?
Sounds like Aleister to me...
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  #13  
Old January 31st, 2007, 03:38 PM
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Default Re: Useful underwater battle-spells

Quote:
Tiziano said:
Thank You all guys,
I agree with "For the most part it's just who has the bigger mass of melee troops"
Summon Sharks and Sermon of Courage are a very good strategy. Anyway I find useless to recruit amphibian units. It is much better to craft some magic items with water-breathing, to give to the commanders and going 20.000 leagues beneath the se
This depends on what you're up against, of course. Against a player who has good access to Earth Attack, or Mind Hunt if you're not astral, or Star Child assassins, you might find yourself losing entire armies to drowning.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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  #14  
Old January 31st, 2007, 06:16 PM

Tiziano Tiziano is offline
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Default Re: Useful underwater battle-spells

Quote:
HoneyBadger said:
Cor, concerning your quote-which Crowley is that?
Finally my only neuron reached the goal...
I found that sentence in a lyric by Tiamat. The song should be "The pentagram"
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  #15  
Old February 1st, 2007, 09:24 AM
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Default Re: Useful underwater battle-spells

That finally goes to ALEISTER Crowley...
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