quote:
Originally posted by PvK:
I bet it will become a bigger deal to you if you ever play a multi-player game to that point. There comes a point where this becomes a very important issue. Of course, you can also do the SE3 methods of mining and defending suns, but still... it's lame to spend heaps of time and resources building a facility that doesn't work due to a bug.
PvK
I do agree. That's why I said there needs to be game balance. For every offense, there needs to be a counter. In fact, IMO there should be a component you could put on a space station as an option to the facility, maybe just in a more restrictive capacity. ALthough I personally don't use the system-wide weapons, I would still plan to defend against them in a multi-player game. At this point against the AI, system shields seem useless.
Even more useless if they don't work....this is one that needs to be fixed for multi-player games. However, against the AI, I don't bother....its just my personal preference...