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  #11  
Old January 27th, 2007, 01:36 PM

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Default Re: Advice for Abysia against Niefelheim

Anointed of Rhuax casting blindness, even without items, should have pretty good penetration(and them casting incinerate/pillar of fire would have great damage)
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  #12  
Old January 27th, 2007, 07:42 PM
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Default Re: Advice for Abysia against Niefelheim

Quote:
Sammual said:
As a hard core Niefelheim player I can tell you what hurts the most. Being hit in the pocket book.
Sammual is correct... destroy his gold income.
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  #13  
Old January 27th, 2007, 08:56 PM

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Default Re: Advice for Abysia against Niefelheim

Can you build some thugs or SC. A few heartfinderswords and eyesheilds might work nicely...
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  #14  
Old January 27th, 2007, 09:16 PM

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Default Re: Advice for Abysia against Niefelheim

Thanks guys, lots of good ideas here. I've been doing some tests, and some of these strategies seem pretty effective - I won't comment which yet, because you never know who's reading! I'll get back with results when the time comes, if it does - there may be some hope of peace after all.

If anyone else has ideas please still say! Thanks!

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  #15  
Old January 27th, 2007, 10:11 PM

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Default Re: Advice for Abysia against Niefelheim

Also, if you take a fire9 pretender your pillars of fire from him should be able to insta-kill(or almost) even niefel giants(they are 34+ ap damage and only require f2, im not sure how to work out the final damage but its alot)
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  #16  
Old January 27th, 2007, 10:49 PM
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Default Re: Advice for Abysia against Niefelheim

We can hardly give you good strategic advice if you don't tell us what you're planning, can we?

FWIW, I recommend that you send him all your gold and gems, and beg for mercy!

What you really need to do is boost your earth magic a bit - give your spellcasters earth gems if need be - and take my armor off with a destruction (or similar armor rusting spell.)

If you can do that, my giants are pretty much toast. Regen on non-armored units is fairly easy to overcome. Of course, this trick also works real well against you, but I don't have any earth mages yet.
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  #17  
Old January 28th, 2007, 12:01 AM

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Default Re: Advice for Abysia against Niefelheim

Or he could just use fire spells that ignore or atleast halve armour...
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  #18  
Old January 28th, 2007, 03:19 AM
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Default Re: Advice for Abysia against Niefelheim

Well, sure, that works to an extent. But the fact is - he can't have more than 20 fireballers and each fireball only hits one giant. Unless and until he gets to science fiction levels (Pillar of Fire? At this stage of the game?) he doesn't get that far against my giants - and at that stage, I spread them out a whole lot and freeze the entire battlefield myself, it's not like I'm sitting there in the fetal position waiting to be kicked around.

OTOH, Destruction is only alteration 4 - and even using an armor piercing spell like Immolation (also in alteration), you'd way rather be up against a prot of <10 than a prot of >20! Of course, that's just the thing *I* did to beat niefelheim in this situation, I wouldn't recommend for other people to do it. In fact, if other people do it, that would be morally wrong, you should come up with your own tactics.

What's funny is that I'd resolved to be a little less agressive this game - and I was attacked first on turn 8 (I have no idea what marverni was thinking) and then again on turn 20 or so (by Abyssia, which would've made sense if Marverni had killed my stuff instead of just inconvenienging the hell out of me). This has not turned out to be the peaceful, relaxing early game I had anticipated.
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  #19  
Old January 28th, 2007, 05:08 AM
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Default Re: Advice for Abysia against Niefelheim

If he had earth magic, which he barely does, destruction would be a good choice. As it is, IMO sticking to things that ignore armor - Incinerate and/or Blindness, will work far better.
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  #20  
Old January 28th, 2007, 02:04 PM
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Default Re: Advice for Abysia against Niefelheim

Quote:
Shovah32 said:
Also, if you take a fire9 pretender your pillars of fire from him should be able to insta-kill(or almost) even niefel giants(they are 34+ ap damage and only require f2, im not sure how to work out the final damage but its alot)
Pillar of fire is a level 8 spell, so you won't be seeing it till around turn 40 at the earliest, which is virtually the end of most games.
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