.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #11  
Old March 16th, 2007, 09:38 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

Mictlan, please. I may need to bow out depending upon the Sunday blitz time--I could make a morning (U.S. East.) blitz.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #12  
Old March 16th, 2007, 09:52 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

Quote:
DrPraetorious said:
This is a final testrun before I try to run a tournament.

The map is slightly larger than I'd planned at 390 provinces. It has 11 start locations, none of them underwater.
I'm not sure about the other tests you have been running, but this seems to imply there may not be underwater nations allowed in the tournament--is that correct?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #13  
Old March 16th, 2007, 09:57 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

RevZom - half of the maps will have two water starts, the other half will have no water starts.

ParadoxBringer's mapgen doesn't have revised ocean placement capability yet - which makes it very difficult to make a map which is, say, 20% water with all the water in one place.

Once his mapgen can do that (which the next version should be able to do) I'll be able to add water starts to half the maps.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #14  
Old March 16th, 2007, 10:01 AM

JayThomas JayThomas is offline
Corporal
 
Join Date: Dec 2003
Location: Buffalo, NY, USA
Posts: 143
Thanks: 0
Thanked 4 Times in 1 Post
JayThomas is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

Quote:
JayThomas said:
I'll give LA Caelum a try. I'm home Sunday.
Opps, missed StrictlyRockers post.

Spur of the moment decision, hmmmmm, LA Agartha?
Reply With Quote
  #15  
Old March 16th, 2007, 12:17 PM

Wikd Thots Wikd Thots is offline
BANNED USER
 
Join Date: May 2004
Location: Kali4nia
Posts: 146
Thanks: 0
Thanked 0 Times in 0 Posts
Wikd Thots is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

whats left?
Reply With Quote
  #16  
Old March 16th, 2007, 12:18 PM

JayThomas JayThomas is offline
Corporal
 
Join Date: Dec 2003
Location: Buffalo, NY, USA
Posts: 143
Thanks: 0
Thanked 4 Times in 1 Post
JayThomas is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

Also, I vote for special provences.
Reply With Quote
  #17  
Old March 16th, 2007, 12:19 PM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

Quote:
DrPraetorious said:
RevZom - half of the maps will have two water starts, the other half will have no water starts.

Cool, thanks for replying!
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #18  
Old March 16th, 2007, 12:26 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: 11-player, very large, slightly rich wrap game

I'm ambivalent on special provinces/starting troops and should be available a good bit of Sunday.
Reply With Quote
  #19  
Old March 16th, 2007, 01:04 PM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

LA ermor if they are allowed
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #20  
Old March 16th, 2007, 03:18 PM

Wikd Thots Wikd Thots is offline
BANNED USER
 
Join Date: May 2004
Location: Kali4nia
Posts: 146
Thanks: 0
Thanked 0 Times in 0 Posts
Wikd Thots is on a distinguished road
Default Re: 11-player, very large, slightly rich wrap game

LA Abysia
and yes go ahead and do any fancy map stuff.
Sunday is good for me, eastern time is good for me.
preferably no mods
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.