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May 8th, 2007, 01:50 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Some questions from a newbie
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MaxWilson said:
About the modding spreadsheet: Cloud of Death for example is listed in-game as AOE 9+. That means nine squares, not a radius of nine. (Too bad.) If you look at the modding spreadsheet, it has a value (if I recall correctly) of 1002 in the AOE column. This means 1 square, plus 2 per level in the primary path (Death), which works out to 9 squares at the minimum level for casting it (4D). A 9D caster would have an AOE of 19, and since the damage is 5001 he would do 14 points of AN damage. There's an MR check, but since he is 5 levels over the check is penalized by 2. (I love that spell!)
Does that help you see how to read it? There's a README also that explains more.
-Max
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The AoE in the spreadsheet for Cloud of Death is 2001. Your calculation for AoE is right though, for D9 you get 1+2*19=19 AoE. If it was 1002, then that would mean AoE=2+(1*D).
The damage is also 1005, not 5001. But again your final numbers are correct, and a D9 mage would do 5+9=14 damage.
Your example just has the digits reversed, that's all.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 8th, 2007, 02:35 AM
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Major General
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Join Date: Mar 2007
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Re: Some questions from a newbie
Whoops. Yeah, trust the documentation, not me.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 8th, 2007, 03:22 AM
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Major General
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Re: Some questions from a newbie
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Willburn said:
Oh and finaly will you be able to both strike in combat and before it use magic? I assume yes because i got a feel that you can do anythign ant it will just deduct the ap for a full attack at the end of the turn when you do the attack, making you have less action points for the next turn. That would make combat mages a bit more viable, only problem I guess is they would be easy to hit due to casting a lot in armor (most likly)
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Sorry, just noticed this question. I don't think you can both strike and use magic, but I *think* (never checked the debug log for this) touch spells still require a successful attack roll (and presumably the defender gets a defense roll to oppose this). More importantly, there's only a 50% chance of a mage being able to cast a spell when an enemy is in hand-to-hand range, otherwise he will attack hand-to-hand.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 8th, 2007, 07:07 AM
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General
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Join Date: Feb 2007
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Re: Some questions from a newbie
Quote:
MaxWilson said:
Whoops. Yeah, trust the documentation, not me.
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Same here. I suspected that AoE couldn't mean radius because otherwise some spells would have been clearly overpowered, but I never got myself to check about it either. You learn something new every day.
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May 8th, 2007, 10:41 AM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: Some questions from a newbie
Quote:
MaxWilson said:
You learn something new every day.
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If you're not careful.
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Caduceus
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May 8th, 2007, 11:13 AM
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Major General
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Re: Some questions from a newbie
Quote:
Caduceus said:
Quote:
MaxWilson said:
You learn something new every day.
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If you're not careful.
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I'm tempted to believe that this misquote is on purpose, for irony's sake. (Not careful = misattributing quotes.)
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 8th, 2007, 04:00 PM
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Second Lieutenant
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Join Date: Dec 2003
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Re: Some questions from a newbie
Quote:
Willburn said:
And regarding scripting mages: So if i set it to attack closest it will fire off range 1 spells when it gets into melee? Or will it just use its melee attacks?
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Just melee attacks. Which is a great thing when you have a supercombatant whom(spelling?) you dont want to get tired.
Quote:
MaxWilson said:
I don't think you can both strike and use magic, but I *think* (never checked the debug log for this) touch spells still require a successful attack roll (and presumably the defender gets a defense roll to oppose this).
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I think there's no such roll.
Quote:
More importantly, there's only a 50% chance of a mage being able to cast a spell when an enemy is in hand-to-hand range, otherwise he will attack hand-to-hand.
-Max
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Yup, important to know.
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