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  #11  
Old June 1st, 2007, 08:09 PM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Now for some commie what ifs!




Mikoyan Product 101
Crew: 2
Take-off Distance: 150 m
Range: 2,700 km at 530 km/h
Range: 800 km at 670 km/h
Engines: Two Klimov TV7-117SV turboprops of 1,864 kW each
Payload: 3,600 kg

A competition for a COIN aircraft similar to the American OV-10 Bronco was initiated in 1980 to meet the demands of the war in Afghanistan. The Mikoyan proposal designated izdelye 101 won against designs from Sukhoi and Ilyushin. Interest in the COIN aircraft later faded, however, and the 101 was transformed into the 101N, 101NP, and 101N.
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  #12  
Old June 2nd, 2007, 04:32 PM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Mark, thanks a lot for all the feedback and ideas!
My US OOB will need a full-scale facelift in the near future anyway, so glad you can help.
Just a few words on most of the points:
Quote:
Is there even a plausible need for the Stryker? Suggest you delete it from the US Army OBAT for RC 0.5, because what's the point of it when you have the M-8 Buford AGS in service; and there's no mania for a lightweight combat team?
Well, I have kept the Strykers for now, but I was considering a new icon series and a whole new identity. The need for light deployable brigades would still be here no matter what, but I may go for a more sophisticated (think Piranha-IV or Pars/Colonel) design and remove the whole "interim" backstory that's still supposed to remain attached to the Stryker (as in Interim Armored Vehicle).
Quote:
All M163A2 Vulcans (Unit 208) would have long been retired before 2007; and replaced with Bradley Linebackers.
I'm keeping it up alongside the other basic M-113 series (until 2010 or so, Reserve and NG included), to balance the unbearable cost of the Bradley/block-III equivalents.
Quote:
LOSAT would have entered service on Humvees and on LOSAT Bradley.
Currently considering the Buford-based version, Bradley is an option if there remains room in the OOB. It will also depend on my ability to come up with either a Buford icon series or decent Bradley derivates.
Quote:
USAF B-52s most likely would have been selectively retired beginning in the 2000s with a full production run of 132 B-2s (and perhaps more); making the B-2 a cheaper unit in terms of picklist cost
Good point, but not much incidence since the level bombers are player-only units. So keeping some old B-52 available till the end of times can be interesting.
Quote:

The USAF F-22; hmm, I'm assuming it IOCs in 1995, as a pure fighter, with no budget delays, programmatic restructurings; etc.
Why no fighter-bomber role? What else could replace the F-111 and F-15E on short notice? Both the FB-22 and A-12 are largely more expensive and less devoted to tactical missions. I still need a first-line support fighter to go in-between the A-10 and FB-22.
Quote:
Suggest you rename units: 151, 158, 870 and 917 to A-10A Warthog, 871 to A-10C Warthog (representing a complete systems upgrade of the A-10 to have thermal imagery, etc etc)
Good idea, I'll see what kind of upgrade can go in on top of the TI.
Quote:
Create a new "A-10B FAC" unit based on this
No armed spotters allowed and no need for that one when there are UAVs aplenty. If room allows, some OA-10 could be used as strike/COIN fighters using lighter weaponry based on WP rockets.
Quote:
F-14 Tomcat is replaced from 2000s onward with the Naval Advanced Technology Fighter
I'm keeping track on this one, but that's OOB13 stuff only. I'll see which version I can come up with, but don't worry, it's somewhere on my drawing board.
Quote:
F-35......would it EVEN exist as we know it in a Continued Cold War?
Thanks for the info on the Lockheed program, that's one I didn't know about. Mmh... you're right, I'll certainly stick with it for the USAF, I'll need something to replace the F-16. The USN is another matter. I still think the JSF or whatever replaces it is needed in a niche inbetween the A-12 and the F-14 replacement, say as a follow-on to the A-7. The Super Hornet is a no-go for the US market, just not good enough compared to Air Force stuff. A common program still makes sense IMO, big budgets or not. An interesting point in the current JSF program is that it is supposed to be as much a Century Deal as the F-16, and an ever-strong NATO is a good frame for that.
Quote:
There's also a bunch of other what ifs
As always, thanks for the info. A replacement for the B-2 is low priority enough I'd say because strat bombers aren't that much used in the first place, and the B-2 is able to hold the line well enough until 2020.
The Sea Apache is interesting, and it hits a sore point on my USMC to-do list: which attack helo would the Corps go for, given a choice? I heard they were quite interested in the Apache, so a navalized version could be interesting, if technically feasible. That would only be a sea-based AH of course, not the full-fledged multitask chopper depicted in your document (not exactly the scope of the game).
Quote:
A competition for a COIN aircraft similar to the American OV-10 Bronco was initiated in 1980 to meet the demands of the war in Afghanistan.
Thanks, I hadn't spotted that one yet. I was aware of Soviet COIN fighter projects, but I was keeping them mostly for export in insurgency-prone or low-budget countries (think Sudan, Yemen, Angola, Vietnam). I'll patch up at least one of them for the next release, which will find its way in the Soviet OOB, as always, if room allows. I've already come up with dedicated icons for the Su-25 replacement (Il-41 Flintlock for now, if anyone can find something better...), which will do for CAS missions in most cases:
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  #13  
Old June 2nd, 2007, 05:08 PM

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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Quote:
PlasmaKrab said:
Quote:
Create a new "A-10B FAC" unit based on this
No armed spotters allowed and no need for that one when there are UAVs aplenty. If room allows, some OA-10 could be used as strike/COIN fighters using lighter weaponry based on WP rockets.
Yeah, I've found this to be the best way to approach these things. That was exactly the direction I've taken in my projects (and this was how Laurent had it in his unfinished work too). There are usually enough spotter "vehicles" for the FO Aircraft class, but I still wanted to include these in as well. If you add in the OA-10A/B, then I'd suggest also thinking about adding in the OA-37B.
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  #14  
Old June 10th, 2007, 03:14 AM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

You might want to replace the "50mm M411" in future releases with the:

45mm ARES XM295.

It fired XM978 APFSDS-T, and XM979 HEI-T rounds, and was actually part of the US Army's COMVAT program for future light vehicle armament.
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  #15  
Old June 10th, 2007, 03:52 PM

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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Plasma,

Any campaigns planned with this OOB? I'd like to try one as the US. You had helped with a 1953 campaign once - deploying Soviet Airborne forces for one of the battles. I remember it being quite fun.

AB
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  #16  
Old June 11th, 2007, 05:32 AM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Quote:
You might want to replace the "50mm M411" in future releases with the: 45mm ARES XM295
Mark, what about the quick-swap 35/50mm autocannon as NATO standard? I have read about integration tests on Bradleys already more than ten years ago, and many real-life IFVs should be able to take it.
OTOH both calibers (and probably a 45mm ARES) aren't capable of much against armored vehicles, which is why I have added a version of the Mech Scout vehicle armed with the 75mm ARES. Do you have anything similar with better penetration results I could use on AFVs?
Quote:
Any campaigns planned with this OOB? I'd like to try one as the US.
You bet!
Of course I want to include scenarios and campaigns in the mod! I'll just wait for the OOBs to be in a final enough form so I don't have to update every scenario for every new release. As I said above, I want to overhaul my US OOB for the next release, and include a first version of the USMC.
First on line now is some overseas campaign, probably featuring French expeditionary forces against Libya (that's what they are here for in the first place), USMC or Rangers are close seconds. Some other peripheral-conflict campaign using light US forces would be nice, possibly in the Baltic area. I think I can get some modders to give a hand on the French campaign (and probably one about Hungary vs USSR or something), so feel free to PM me for more details if you want to contribute a US-based campaign.
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  #17  
Old June 23rd, 2007, 01:02 AM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Did some number punching..

NOTE: data for the 35mm/50mm may not be accurate; did not have at least one penetration parameter to help calibrate the table.

25mm APDS-T M791 (aka Present day non DU 25mm Ammo on Bradley Bushmaster)

16.36 x 75mm sabot (like a minature bullet)

133 gram sabot at 1,345 m/sec; muzzle energy of 0.12 Megajoules

75mm @ 0 meters
66mm @ 500 meters
58mm @ 1000 meters
44mm @ 2000 meters
32mm @ 3000 meters

-------------

German 35mm APFSDS-T (aka Marder 2 Cannon)

6.36 x 190mm sabot (long and thin dart)

295 gram sabot at 1,400 m/sec; Muzzle energy of 0.29 MJ

118mm @ 0 meters
109mm @ 500 meters
101mm @ 1000 meters
85mm @ 2000 meters
70mm @ 3000 meters

----------

German 50mm APFSDS-T (aka Marder 2 Cannon partially telescoped)

10 x 214mm Sabot (long and thin dart)

440 gram sabot at 1,600 m/sec; Muzzle energy of 0.56 MJ

198mm @ 0 meters
180mm @ 500 meters
164mm @ 1000 meters
132mm @ 2000 meters
104mm @ 3000 meters
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  #18  
Old June 23rd, 2007, 08:15 PM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Hey great mod!!


Here's a few icons you may be interested in...

These first two are not mine, and I honestly forgot where I found them (and apologize in advance to the creator for not being able to credit him). They are the X-45 & X-47 UACVs:

[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/ucav%20x-45.bmp?gda=g6NKiz4AAAA1dz3VkrTvSNB1wtwhnC9iG9KMtHO Ee6V-9SLi-VgI2GG1qiJ7UbTIup-M2XPURDRqxJkcxR-ntqSv0dt0wLBx[/image]

[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/ucav%20x-47.bmp?gda=NLG4wz4AAAA1dz3VkrTvSNB1wtwhnC9iG9KMtHO Ee6V-9SLi-VgI2GG1qiJ7UbTIup-M2XPURDRifwZolaR308kMa1eLThQe[/image]

The next two are remote "pedestal turrets" for the M1 Abrams. The pedestal turret idea appears in the excellent book Air-Mech-Strike: Asymmetric Maneuver Warfare for the 21st Century. A three man crew rides in the hull. The pedestal turret has an auto loading gun (120mm or 140mm), had limited barrel overhang due to the rearward position of the turret and has two side "hard points" for mission based weapon pods that could carry stingers, 2.75" hydra rockets or GAU-19/A .50 cal gun pods for example. The gun has much greater elevation capability (89 deg) than a normal M1 allowing for matter engagement capability in urban areas and the ability to fire indirect - especially with gun launched smart munitions. The hull is equipped with two remote weapon systems on either side of the hill (M240s) for local defense. The turret is also much lighter, allowing for greater mobility, less fuel consumption, and the ability of two M1s to be carried on a C-5/C-17 instead of one.


[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_H_Wood.bmp?gda=grojiEAAAAA1dz3VkrTvSNB1wtwhnC 9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDTlsQCZY5Z_ahYEHllY6CYx[/image]

[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_H_Desert.bmp?gda=5Kdb_kIAAAA1dz3VkrTvSNB1wtwh nC9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDTOlEm1vwZY3O7dFXJCs74Qru7wfS3eXA8K_2l3MhQcT g[/image]

[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_T_Wood.bmp?gda=n6EXHEAAAAA1dz3VkrTvSNB1wtwhnC 9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDQsSZoDgwymUWnAcz-l3XFY[/image]

[image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_T_Desert.bmp?gda=VxuTXUIAAAA1dz3VkrTvSNB1wtwh nC9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDT8G2ksw8Fw32G4jObCgGdWru7wfS3eXA8K_2l3MhQcT g[/image]



Adrian
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  #19  
Old June 23rd, 2007, 08:17 PM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Hmmm...for some reason the images didn't show up. >

Well if you cut and paste those links into your browser, they'll show up. Anyone care to explain how to get images to show in the forum?

Thanks!

Adrian
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  #20  
Old June 24th, 2007, 04:03 AM
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Default Re: Fixed: New Cold War 2020 mod release! (RC 0.4)

Thanks for the icons!

I think I can get a use out of the UCAVs, they are realy good.
I'm going to redo my Block-III tank icon series anyhow, and they should end up conceptually similar to the pedestal Abrams here. The upgraded Abrams I'm using remains visually much closer to the original.

IDK if you checked it out, but I think I'm still using your M-8 AGS icons, by the way.

I have no idea why your images don't show up, I have tried to trick the addresses up, to no avail.
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