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August 28th, 2007, 01:00 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New Mod game: Amoscalypse Now
Yup, Sensori called dibs on Mushroom Kingdom, Folket. You could ask him if he'd leave it to you or you could chose another mod nation from the mod list. There are still lots of nice ones available, even if your favorite one is taken.
I'll update the top post with the current players now...
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August 28th, 2007, 10:20 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: New Mod game: Amoscalypse Now
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August 28th, 2007, 12:43 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Mod game: Amoscalypse Now
Wow. Good luck with this, guys; I'll be following this one.
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August 28th, 2007, 02:19 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New Mod game: Amoscalypse Now
This will be interesting. It wont be fair, but at this time I dont think anyone can predict the result. I take it that lch will be doing editing to allow the mods to share a game where needed? (unit numbers, age, etc). Gods will have to be mailed in? Will you combine the mods into one big mod for the players to download before making the god (it might change numbers)
I have some sloppy batches of wrapped maps available online. 125, 200, and 1500 provinces so far. Not quite up to "grab and play" quality but if you see one you like it will save alot of work using it as a base map to build off of. Let me know if you would like me to work in a particular direction next (size, colors, provinces, etc)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 28th, 2007, 02:25 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mod game: Amoscalypse Now
Definitely wrapped map! Everything else is but too unfair.
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August 28th, 2007, 03:04 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New Mod game: Amoscalypse Now
If you're worried about fairness, I feel I should warn you that this just isn't the game for you. The mods are in all probability going to be completely unbalanced against each other. There could well be pretenders starting with awe 4 fear 4 fireshield, H4, dom 6, EFD 4 for 100 points. I'm not saying it's going to happen, just that no care is being taken by lch or myself to ensure any kind of balance here.
To answer your technical questions Gandalf, it'll be done in much the same way as the previous two mod games. One combined mod available for download once everyone has picked, followed by mailing of pretenders. The combined mod will eliminate all ID conflicts and possibly have to trim down some descriptions to get past the description bug, but nothing else.
This time it's basically all on lch. I get to sit back and relax. No balance work or testing to be done :]
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August 28th, 2007, 04:50 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New Mod game: Amoscalypse Now
It could be alot of fun playing the mods against each other.
Maybe the Trolls mod, or False Dawn.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 28th, 2007, 08:28 PM
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BANNED USER
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Join Date: May 2004
Location: Kali4nia
Posts: 146
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mod game: Amoscalypse Now
Quote:
Gandalf Parker said:
It could be alot of fun playing the mods against each other.
Maybe the Trolls mod, or False Dawn.
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HAHAHAHA
You old hacker you! It took me some trying to find these. Do the rest of them work also? The devils mod would be fun.
I claim Rlyeh: False Dawn
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August 29th, 2007, 06:19 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New Mod game: Amoscalypse Now
You'll need to link to it then.
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August 29th, 2007, 09:15 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: New Mod game: Amoscalypse Now
I never played a mp game with nation mods so i'll try this one
Give me the insectoids. All power to the hive!
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