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  #11  
Old September 24th, 2007, 09:52 PM

apples apples is offline
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Default Re: Dispel Own Global Enchantment


I basically have 5 globals going on and suiciding my caster isn't possible because the caster is my immobile treelord
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  #12  
Old September 24th, 2007, 11:55 PM

PyroStock PyroStock is offline
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Default Re: Dispel Own Global Enchantment

Quote:
apples said:

I basically have 5 globals going on and suiciding my caster isn't possible because the caster is my immobile treelord
Transformation. Then he'll either morph into a mobile unit or die. Unless you're real unlucky and he just gets feebleminded.
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  #13  
Old September 25th, 2007, 12:42 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Dispel Own Global Enchantment

An theoretical way of committing suicide with immobile units is Faery Trod.
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  #14  
Old September 25th, 2007, 03:20 AM

Ironhawk Ironhawk is offline
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Default Re: Dispel Own Global Enchantment

You'd need an enemy forest prov with strong defense to pull that off. Can't faery trod into the water, after all.
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  #15  
Old September 25th, 2007, 03:31 AM

Micah Micah is offline
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Default Re: Dispel Own Global Enchantment

Just trod and script retreat, dead tree (eventually).
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  #16  
Old September 25th, 2007, 08:37 AM

Folket Folket is offline
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Default Re: Dispel Own Global Enchantment

You can also give him a flying carpet and off he goes.
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  #17  
Old September 26th, 2007, 12:17 AM

Frostmourne27 Frostmourne27 is offline
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Default Re: Dispel Own Global Enchantment

Quote:
Folket said:
You can also give him a flying carpet and off he goes.
I thought that no longer worked? I'm fairly sure I've tried...
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  #18  
Old September 26th, 2007, 12:23 AM

Valandil Valandil is offline
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Default Re: Dispel Own Global Enchantment

they're not immobile, so it should work AFAIK. Unless there is a new tag.
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  #19  
Old September 26th, 2007, 01:21 PM
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Baalz Baalz is offline
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Default Re: Dispel Own Global Enchantment

Funny story about trying to dispell my own spell:

Playing EA Mictlan and I've got Astral Corruption up. I've got a ridiculous blood income, so I figure I'll put up BoT and stick boots of youth on all my guys. I cast it with a vampire lord so that it won't be immediately dispelled due to a doom horror killing the caster (immortal vampire immediately respawns, keeps the enchantment up).
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Oh crap, boots of youth don't protect against BoT
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Double oh crap all my mages are old and dying like flies
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Tripple oh crap, I not only have to get this caster all the way from my capital into enemy territory, I also have to get him out of my dominion which I've recently been pushing with blood sacrifices!

So I get him all the way over to the edge of my (large) dominion, hemorrhaging mages the whole time. I tell him to attack the first enemy province he can reach...only to have my opponent coincidentally teleport in to attack the province from which I was attacking - inside my dominion! Stupid count now respawns all the way back at my capital. I get him all the way over to the edge *AGAIN* and attack as fast as possible - but the damn enemy PD makes a bad moral roll against the count's fear aura. OMFG WON'T THIS GUY DIE! Finally did kill him after that, having already lost most of my mages.
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  #20  
Old September 26th, 2007, 03:23 PM
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Meglobob Meglobob is offline
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Default Re: Dispel Own Global Enchantment

Thats very funny Baalz.

Sometimes I have found you can be too clever for your own good, at least I can.

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