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  #11  
Old October 5th, 2007, 02:32 PM

Yrkoon Yrkoon is offline
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Default Re: Beating down the Undead

How about living clouds ? Undead generally have a low defense, and ethereal tramplers should go right through them.. And if you have air gems to burn, it should not be a problem to cast it several times in one battle, assuming you have the casters for it
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  #12  
Old October 5th, 2007, 02:33 PM
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OmikronWarrior OmikronWarrior is offline
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Default Re: Beating down the Undead

Well, for Pretender I did go for a SC, but mostly I invested points into scales (3-Order, 3-Growth, 2-Drain... oops) to maximize money. I'm easily the biggest economy right now (yes, we're talking MP). But, I stupidly managed to get my Pretender killed early on to lancers (how'd they beat mistform?), and since then have been unwilling to put her on the frong again. Beyond using her to cast Air Globals and summon Air Queens, though thats a long ways away, I hope to empower her scant nature magic so as to cast Gift of Health.

P.S. How about those various phatasmal summons (ghost wovles, etc.) Could spamming those distract a couple k of undead?
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  #13  
Old October 5th, 2007, 02:39 PM

sum1lost sum1lost is offline
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Default Re: Beating down the Undead

No. I might suggest trying to take out the guys in back. If you have astral, mind hunt and soul slay will target his commanders, causing undead to dissolve.
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  #14  
Old October 5th, 2007, 02:41 PM
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Default Re: Beating down the Undead

The thing is, once you start talking about an Ermor who is fielding 5k+ armies you can't fight them with a war of attrition. You can't dump all your air gems into summoning 50 air elementals because there's just gonna be another army showing up on your doorstep in a few turns. For phantasmal summons you're gonna have to use waaaay too many mages to make it worthwhile. The real insidious thing about the undead is they...just...keep...coming!
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  #15  
Old October 5th, 2007, 03:14 PM

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Default Re: Beating down the Undead

Mists of Deception could occupy the army long enough for the sustained onslaught of Banishing Priests to do their work (and might kill commanders).

Good luck getting together the mages and research necessary to cast it. Basically, Air magic blows for taking down large armies.
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  #16  
Old October 5th, 2007, 03:15 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Beating down the Undead

RE: OmikronWarrior

Mist Form has a 1% chance of failing each time you're hit. As well, a sufficiently strong hit (IIRC, 21 points after protection) will cause Mist Form to fail. Given the charge bonus of lancers, magic weapons may not have been needed.
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  #17  
Old October 5th, 2007, 03:59 PM

sum1lost sum1lost is offline
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Default Re: Beating down the Undead

Hmmm

Army of mist, mass regeneration, and relief might combine to give you quite the potent combo. Assuming you have nature magic.

Relief is vital in large battles, though.
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  #18  
Old October 5th, 2007, 04:01 PM
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Velusion Velusion is offline
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Default Re: Beating down the Undead

Quote:
Baalz said:
The thing is, once you start talking about an Ermor who is fielding 5k+ armies you can't fight them with a war of attrition. You can't dump all your air gems into summoning 50 air elementals because there's just gonna be another army showing up on your doorstep in a few turns. For phantasmal summons you're gonna have to use waaaay too many mages to make it worthwhile. The real insidious thing about the undead is they...just...keep...coming!
Agreed

Yea if you are talking about a large game the amount of huge armies LA Ermor can field is pretty insane by the late game. Priests are only really helpful in the early game unless you mass some outrageous number (30+)? Battlefield wide spells like solar brilliance and undead mastery will cripple them quickly however and are the most cost effective solutions at that point. Communion/sabbath it up!

The real question is if your mages can reach the target armies before succumbing to assassination spells/thugs (at least that's the question in MP).

Another thing to try is to mass teleporting thugs to assault his undefended temples (he should have alot). This will hurt him a lot in the long run (but might not be enough to save you at the moment).
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  #19  
Old October 5th, 2007, 06:31 PM

Valandil Valandil is offline
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Default Re: Beating down the Undead

Although I wouldn't dare use it in MP now, mists of deception+retreat(+wrathful) will kill the entire undead army for about 10 gems.

What would confusion do, out of curiosity? The dead are mindless, so I'd have thought it wouldn't target them, but I've never actually tried.

You're playing midgard in MP without a bles, correct? With an air pretender? Absolutely no hope of undead mastery, I suppose?
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  #20  
Old October 5th, 2007, 08:37 PM

Snacktime Snacktime is offline
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Default Re: Beating down the Undead

I don't really understand how anyone is ever able to cast Undead Mastery. It is a D7, 700 fatigue spell. Can someone explain this to me? In general I am frustrated by my inability to successfully script even 100 fatigue spells, the AI seems to stop my mages from getting even that much fatigue. Am I missing something? I mean how would you get your death magic up to like D12 or whatever it would have to be to cast Undead mastery?
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