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  #11  
Old January 24th, 2008, 10:50 AM
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Default Re: EA Arco and Dark Vines

I won't bother you guys with any more updates after this one. But on the blood druids I was 4 for 5 with Oreiad seduction. And I just grabbed a W1D1H1 Bakemono shaman, hello Dark Knowledge!

So, 5 for 6 on the seduction attempts ... maybe they have been boosted?
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  #12  
Old January 24th, 2008, 10:55 AM
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Default Re: EA Arco and Dark Vines

Wise.
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  #13  
Old January 24th, 2008, 04:09 PM

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Default Re: EA Arco and Dark Vines

I find that seducers have an easier time with mages than with even the standard indy commander. It gets lonely in the lab, I guess.

Wonder how they coded that. Is there a hidden 'femme fatale susceptibility' counter on units? I hope so.
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  #14  
Old January 24th, 2008, 09:10 PM
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Default Re: EA Arco and Dark Vines

Seduction is supposed to be affected by morale and magic resistance. I don't think indy commanders have morale 11, and they have lower magres than mages, so they should fare worse than mages...
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  #15  
Old January 24th, 2008, 09:24 PM
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Default Re: EA Arco and Dark Vines

The blood druids had Morale 13 (12+1exp), MR15. Weird that Oreiads were 4 for 5 against them if there is a morale or MR check.

I'm too busy at the moment, but maybe it would be good to do an experiment with some trial runs on a custom map. Has anyone done this already? Or can we just beg KO to provide a wee bit of enlightenment.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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  #16  
Old January 26th, 2008, 11:30 AM
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Default Re: EA Arco and Dark Vines

Well, here I go, breaking my promises.

Please please please let me seduce Intor Vadul the Ancient Presence. Oh please. Pretty please!

If I cast Charm (good luck vs. MR18 ) even if it works, he's gonna die fighting the 140 Madragoras in the province, right?
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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  #17  
Old January 26th, 2008, 11:40 AM
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Default Re: EA Arco and Dark Vines

Except if he's the only commander...
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  #18  
Old January 29th, 2008, 05:48 AM

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Default Re: EA Arco and Dark Vines

I had a success rate of only 1 in 5 with an oreiad vs. blood henge druids when I tried this. Becomes quite expensive use of the oreiad at that rate (though I did get a big armor in the process).
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  #19  
Old January 29th, 2008, 04:26 PM
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Default Re: EA Arco and Dark Vines

I think VFB had a very lucky run. My testing with the Oreiads is pretty consistent with what the rest have said. I normally equip them with the knowledge that they are going to be seduction failing assassins. Next time they should use the hot chicks as seductresses imo.
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