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				April 5th, 2008, 10:56 PM
			
			
			
		  
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				Captain 
				
				
				
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				Re: Cavemen
			 
             
			
		
		
		
		
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				K said: 
They have partial cold and fire immunity.  Combine them in the late game with the spells that grant your troops partial immunity and armoring spells, and you've got a crack squad of late-game troopers that can survive massive Evoking. 
			
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 50% fire resistance also makes them a viable counter to an early fire-9 bless rush.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 03:49 AM
			
			
			
		  
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				BANNED USER 
				
				
				
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				Re: Cavemen
			 
             
			
		
		
		
		Except the bless troops would still muderise the hell out of them (just slightly slower) since they suck at fighting and they cost a lot. So not much of a counter. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 03:57 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Cavemen
			 
             
			
		
		
		
		yeah, basically a totally useless troop. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 04:34 AM
			
			
			
		  
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				General 
				
				
				
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				Re: Cavemen
			 
             
			
		
		
		
		IIRC they are made cheaper in the upcoming patch. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 10:36 AM
			
			
			
		  
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				Re: Cavemen
			 
             
			
		
		
		
		It's alive and it beefs cavemen 
		
	
		
		
		
		
		
		
			
				__________________ 
				Want a blend of  fantasy and  sci-fi? Try the total conversion   Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the  Dragons, Magic Incarnate nation. 
New and different undead nation? Try  Souls of Shiar. Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map   Gang Wars.
			  
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 02:00 PM
			
			
			
		  
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				Re: Cavemen
			 
             
			
		
		
		
		Awesome! I was just about to make a better caveman mod!  
 
I love cavemen, but they just cost too much. 
		
	
		
		
		
		
		
		
			
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				April 6th, 2008, 11:22 PM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: Cavemen
			 
             
			
		
		
		
		
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				Cor2 said: 
Awesome! I was just about to make a better caveman mod!  
 
I love cavemen, but they just cost too much.  
			
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 I love cavemen, too!
    
Couldn't resist, sorry...  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 11:23 PM
			
			
			
		  
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				Re: Cavemen
			 
             
			
		
		
		
		The only time I've recruited cavemen to use as thugs is to clear out junk gear that I've gotten from lucky events. I guess I could have trashed it, or thrown it on a regular commander. Just seemed cooler on the caveman. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 6th, 2008, 11:59 PM
			
			
			
		  
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				Re: Cavemen
			 
             
			
		
		
		
		Annette, is that Ron Jeremy ina cave man suit?!    
		
	
		
		
		
		
		
		
			
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				April 7th, 2008, 12:06 AM
			
			
			
		  
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				Re: Cavemen
			 
             
			
		
		
		
		
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				Cor2 said: 
Annette, is that Ron Jeremy ina cave man suit?!    
			
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 Why yes, I believe it is.  How observant!
 
Seriously, I really don't mean to derail the thread.  But it's been tempting me all day    [img]/threads/images/Graemlins/Dogbone.gif[/img]  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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