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  #1  
Old May 5th, 2008, 07:36 AM
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Humakty Humakty is offline
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Default Re: plz combine europe universalis: Rome and dom 3

I used to play EU2, and I did not like the cultural penalties. Sadly, in EU3, it is even worse, as they added units difference, wich increase the penalties if you don't play west european.
In the same time, they stripped off all the historical details and events of EU2, making of this game a sort of random pseudo-historical simulator.
The final touch, and what makes this game a total wreck, are the numerous bugs : I have played 5 EU3 games, and all of them ended with a fatal bug.
So, why would someone want to have dom 3 look like EU3 ?
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  #2  
Old May 5th, 2008, 10:54 AM

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Default Re: plz combine europe universalis: Rome and dom 3

Quote:
Zeldor said:
Aezeal:

In EU:Rome there are probably 2-3 playable nations. Remaining ones are pretty much useless. You need 1-2 hours on fastest game speed to be able to colonise one province.

I played the illyrians and got a decent empire after ~100 turns. I'd some problems on the start (against macedonia) but thats all. Colonisation wasn't a problem. I got all the land in the north very fast (grain growth bonus traded to border provinces)

Rome needs some patches to be good. Atm its just somehow boring and there are many bugs. While i do very well most of the other big nations like rome fight an endless civil war and failed to expand much.

But this is always a problem with wargames. They just need some time to be good!

Quote:
Zeldor said:
EU3 has also only few playable nations. And there are some nations that have hidden 'lucky' tag. And France and England are always there. People would of course say that nations were not equal in history but EU is not historically accurate.
I'm not sure what you mean here with playable nations? Its very easy to play the big once like france, england or castille. You get some challenge by playing a 1 province land but if you know the mechanism its not a big deal to make a great empire out of grenada for example.

I like the Magna Mundi Gold Mod which put in some difficults in the game.

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Zeldor said:
EU series pretends to be historical, but only people with quite limited knowledge can be fooled by that. Province names are fine as it concerns western europe. Where you need to spend at least 5 minutes to verify and look at historical atlas they tend to be really strange. Also you get science penalties for belonging to non-western tech group. And you also get weaker units if you are not that group. So it takes you more time to research weaker troops. And it is quite common knowledge that in eastern europe cavalry was really better than in west. And here west has everything better and faster.

Well the western tech groups reflect the fact that european countries did develope better than rest in the world in this timeframe. For example urbanizing was one factor, but there are more.
Eastern tech group aren't that much worse than western. The cavalry is even better! You just have to live with a 0.9 tech factor but you get manpower and much land to expand quite good.
And again I'm revering to the fabolous magna mundi mod where all the details better explained and you can modernize with every nation in the world.

Quote:
Zeldor said:
And you can go on and on with interface, diplomatic system, peace signing mechanics etc etc. Dominions is far from perfect but still 3x better than EU series.

Well they are 2 different games. I would never play dominions in SP mode as i play EU and viceversa for MP.
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  #3  
Old May 5th, 2008, 07:59 AM

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Default Re: plz combine europe universalis: Rome and dom 3

Quote:
Aezeal said:
hey sombre.. let me know when you are ready
I started yesterday, it should be finished tomorrow.
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Old May 5th, 2008, 08:43 AM
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Default Re: plz combine europe universalis: Rome and dom 3

Note that, if someone (with huge c++ knowledge) want to try, Paradox is now releasing the sourcecode of their old engine (the 2d one of eu2/ck/hoi etc) to members of their community who want to make their own versions and sell them on gamersgate.

But I rather doubt the engine is usable for a dom-like pausable real time game. Considering the years of patching Paradox needed just to make some of their games playable, I can't imagine how many a game of the complexity of dominions and using their kind of code would need.
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Old May 7th, 2008, 12:25 PM
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Default Re: plz combine europe universalis: Rome and dom 3

Quote:
Aezeal said:

I'd love to see this Rome game combined with dominions
Each games modding commands allow flexability yet usually not enough to deliver a new game by which features from another game are modded.

Unfortunately many gamers, such as myself, have dreams of what variables would create the ultimate game. I have blueprints in my mind for the ultimate RTS game, ultimate RPG game and ultimate TBS game. The only realistic chance for any of these dreams to come true is if the gamer suddenly inherits lots of money or wins some multi-million lottery.
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