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  #11  
Old December 9th, 2001, 01:42 AM

Andr�s Andr�s is offline
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Default Re: Ultimate Vehicle Size

As I promised in the Non Standard Hull thread, and thanks to my brother insistence I've resurrected this mod.
I revised it, made it compatible with the Neo-Standard pic set, and included patched AI.

http://se4kdy.cyberwars.com/files/
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  #12  
Old December 9th, 2001, 05:11 AM
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Default Re: Ultimate Vehicle Size

quote:
You are the first mod (to my knowledge) to include a properly working Modinfo.txt
The latest Version (1.2) of my Hypermaze mod works with your launcher, too.
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  #13  
Old December 9th, 2001, 06:00 AM

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Default Re: Ultimate Vehicle Size

Hey that's an old comment.
Most mods now work with the laucher, that now with gold will become a standard part of space empires.
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  #14  
Old December 9th, 2001, 06:52 PM
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Default Re: Ultimate Vehicle Size

D'oh! I saw Andr�s' comment bump the thread, but didn't even notice the date on the older Posts.
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  #15  
Old December 12th, 2001, 05:25 AM

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Default Re: Ultimate Vehicle Size


Does anybody here play or have played with this mod? Or are my brothers the only exeption?
If so I shouldn't have bothererd to post it since both of them play in MY computer.
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  #16  
Old December 12th, 2001, 10:06 AM

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Default Re: Ultimate Vehicle Size

HEY, Andr�s Lescano THANKS. I was looking for something like this ultimate vechicle mode for a very long time?.Im impress that you made this ?.
1 QUESTION; Is or will this be configured for XGOLD mode?.
2 QUESTION; Will you be interested in makeing a shipset like federation shipset pics to fit this ?. as you know star trek the next generation + has many types of ship hulls?. HERES a site with a lot of pics if interested. http://baudelaire.princeton.edu/jeff...ips/index.html (AND) http://home.coqui.net/hannbio/index21.html

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