|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 08:34 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot. |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 08:42 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Sep 2003 Location: Eastern Finland 
						Posts: 7,110
					 Thanks: 145 
		
			
				Thanked 153 Times in 101 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 
	Quote: 
	
		| Dedas said: I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot.
 
 |  I don't like risks in Wishes, because paying 100 gems for nothing is just crushing. Except for Doom Horrors, but that's because they're supposed to be unique.  
Instead, I'd like to have variation. As I said before, having several different angels under one common keyword and Wish for any of them producing one, but not necessarily the one you wanted. It'd be like wishing for Doom Horrors without the attacks and eventual disappearance. You might get a Seraph, or a Chayot or an Ophanim or an Angel of Fury (or something that's a bit weaker but still SC-quality, I don't remember Fury's stats). That'd be enough to make angels different from other beings, and I like the idea of would-be gods paying for the service of human and non-human angels.
 
I really wish these threads didn't keep popping up, because I feel a bit silly writing essentially this same post again and again. I feel like an ad campaign, "I want my Wish for angels". |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 08:50 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 Fair enough. But what about this? The first time you wish it is risk free, the second it becomes a little more risky and so on. The reason: let's say that pestering the gods/forces with your wishes all the time pisses them off.    
An addition to the above could be that if you wait a couple of months you are granted a risk free wish again. |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 09:02 AM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Sep 2007 
						Posts: 2,691
					 Thanks: 5 
		
			
				Thanked 39 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 I think wishing for stuff worth more that 100 gems should be out.. or there should be a major wish (250 gems) which allows all summons and a minor for 100 wich doensn't allow to wish for the most expensive ones.
 or if you wish for > 100 pearls worth the creature will always be hostile?
 
				__________________ 
				Want a blend of fantasy  and sci-fi ? Try the total conversion Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
			 |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 09:13 AM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Mar 2005 Location: France (Paris) 
						Posts: 227
					 Thanks: 1 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 I like the Idea of generic with "angel", and put more gems in the Wish for better chance to have a Seraph or a Chayot |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 09:14 AM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Sep 2007 
						Posts: 2,691
					 Thanks: 5 
		
			
				Thanked 39 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 ow I agree with endo too    
yay endo
				__________________ 
				Want a blend of fantasy  and sci-fi ? Try the total conversion Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
			 |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 12:10 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Aug 2000 Location: Mountain View, CA 
						Posts: 2,162
					 Thanks: 2 
		
			
				Thanked 4 Times in 4 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 Oh, very very funky (fallen) angels.
 Hm.  "The First Sword"?  "Dawn Armor"?  Any interesting properties?
 
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
 |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 12:31 PM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: May 2007 
						Posts: 674
					 Thanks: 7 
		
			
				Thanked 15 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 Dawn armor is pretty much very nice armor (I think prot 18, -1 def and 2 encumbrance or something.  It is nice, anyways.)
 Some of the first-age commanders get it, as well as dawn swords (available to sacreds, too) which are pretty nice magical weapons.
 
 I have no idea what the first sword is.
 |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 12:53 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2003 Location: Helsinki, Finland 
						Posts: 5,425
					 Thanks: 174 
		
			
				Thanked 695 Times in 267 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 The First Sword is Azazel's weapon. It's rather brutal. |  
	
		
	
	
	| 
			
			 
			
				May 29th, 2008, 01:09 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Aug 2003 Location: Sweden 
						Posts: 4,463
					 Thanks: 25 
		
			
				Thanked 92 Times in 43 Posts
			
		
	      |  |  
    
	| 
				 Re: Lords of Civilization 
 Chayot is about the same as a seraph, but only one path at a time. THey don't have the blinding ability IIRC. Their last shape has 88 HP IIRC, and that should be the max they can take (but will survive several soul slays). |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |