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  #1  
Old September 2nd, 2008, 02:46 PM
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Default Re: Necronomicon Card Game

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I found gem tower defense to be somewhat strange and not as action packed as desktop tower defense (if you avoid sending the critters back and forth by placing and replacing a block).
Desktop TD is pretty awesome, I never understood why people resort to juggling.

Dammit, now just thinking about it, I can't get the *pock* *pock* *pock* sounds of Squirts out of my head.
You can beat the 'regular' game without juggling. The '10K Fun' mode, however, is essentially impossible to beat without juggling; death is otherwise certain ca. level 88, essentially. By that time, bosses have several hundred thousand HP, and you run into a heavy flyer wave at the same time high-hp spawns are distracting your squirt towers.
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Old September 2nd, 2008, 06:48 PM
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Default Re: Necronomicon Card Game

Did they finally fix it to be potentially defeatable?

The last time I played it, Squirts alone were insufficient for the fliers by wave 17 I think it was.

88 was at that time, never breached by anyone who didn't juggle. Even then, they had to use like 2 Squirts (or some favored a Dart too, I think), and then they had to sink ALL their remaining cash into AA (can't remember what those are called).

If it's finally been fully balanced, then I might hit it up again, I love building mazes.
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Old August 30th, 2008, 02:50 AM
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Default Re: Necronomicon Card Game

Yeah it is kind of oddball. I wish regular gems in it were upgradeable, instead of just downgradeable. As it is, it's really difficult to get some of the more powerful gems, so I end up just building malachites, star rubies, silver and (occasionally) jade towers in Extreme mode. Considering that there's about 16 different tower types, maybe more, that becomes a little monotonous after the 30th round-not to mention, makes Extreme mode exponentially harder to beat.
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Old August 30th, 2008, 03:04 PM
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Default Re: Necronomicon Card Game

I've spent a few hours on necronomicon today. It was quite entertaining for a while, but afterwards I got the cheap-game-feeling thaqt I had spent too much time on it.

Fortunately I've caught a cold, so I don't feel bad doing nothing useful. Besides, I've spent plenty more hours on making a gozu, a mezu and a tatsu.

The tatsu is annoyingly slow to make. I'm rather bored with scales by now, since I make them pixel by pixel to make them look at all like scales.

Also it is disturbingly close in color to the gold-painted wooden or plastic dragons of the average chinese resturant
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Old August 30th, 2008, 08:09 PM
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Default Re: Necronomicon Card Game

What level did you get to? At level 20, you "win", and get that warm fuzzy feeling of meaningless accomplishment. \/

I am not sure what all of those things are that you mentioned, but they all sound like food to me, so a Chinese restaurant seems like a good place to find them.

Are these for that Yomi polishing? I am excited just at the thought of deliciously refried nations! <3
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Old August 30th, 2008, 08:55 PM
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Default Re: Necronomicon Card Game

We have a really authentic Chinese restaurant about an hour's drive away. Every so often I go there to get my pickled pig intestine fix.
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Old August 31st, 2008, 02:31 AM
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Default Re: Necronomicon Card Game

I quit at lvl 16, but resumed my game later on and finished it. Was a bit surprised, but quite content. Now I don't need to play it anymore

I intended to make some Jomon stuff, but I will probably not be able to restrain myself, so it will cover all eras and to some extent TC as well. Ox-heads and horse-faces have a chinese heritage, and are probably more common in chinese myth and stories than in japanese dito.

The new horse-face will probably make me do another celestial soldier of less demonic appearance, since they are currently similar in looks and the horse-face is a guardian of hell rather than a celestial being.
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Old August 31st, 2008, 02:35 AM
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Default Re: Necronomicon Card Game

Sounds great to me!

Kristoffer, are you at all familiar with the movie "The Great Yokai War"? I haven't seen it yet, but it's supposed to be excellent. Probably of interest to a lot of people on these boards.
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Old August 31st, 2008, 05:51 PM
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Default Re: Necronomicon Card Game

I find that having closure on flash games (well any games, but flash games are so insidious) really helps inspire a state of well being. A state of well being you had before you played, but that you lost until you completed the game.

I'm so excited to see updated Jomon. O.O They're one of my favorite nations! Now the wait for the next patch is already unbearable.

I thought the Japanese were fond of beast-men as well, or is that a more modern convention for them?
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Old September 10th, 2008, 03:36 PM
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Default Re: Necronomicon Card Game

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Kristoffer, are you at all familiar with the movie "The Great Yokai War"? I haven't seen it yet, but it's supposed to be excellent.
I've seen it. It's okay. I don't think I've seen "The NeverEnding Story" in full length, only clips from it, but you could probably compare it with that. Or "Legend".
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