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November 17th, 2008, 05:19 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: World of Geometry Remake - bigger and better!
Ok, 1.01 version is out. Fixed 1 invalid starting location [but cool one :P] and changed #randomequip from 4 to 3 on some commanders.
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November 18th, 2008, 04:47 AM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: World of Geometry Remake - bigger and better!
There is only one map file it attached zip file...
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November 18th, 2008, 06:30 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: World of Geometry Remake - bigger and better!
There's a mediafire.com link for the TGA file in the first post.
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November 18th, 2008, 07:38 AM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: World of Geometry Remake - bigger and better!
I wasn't asking about TGA file, but this:
Quote:
3 map files:
- Team Arena: 2x12 teams or 24 players [interesting bloodbath madness], suggested settings: 150% gold and resources, normal research
- Cave Starts: 12 players, starting near caves, suggested difficult research
- Plain Starts: 12 players, starting near caves, suggested difficult research
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November 18th, 2008, 05:22 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: World of Geometry Remake - bigger and better!
Szumo:
Yeah, forgot to put them here yesterday. They are not attached to the first post
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December 11th, 2008, 11:58 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: World of Geometry Remake - bigger and better!
Ok, I made some fixes to the map, so please use the old one.
Fixes:
- province names changed to black, so they are more visible
- in Cave Maze and Gold Rush prov #218 is worth 1 VP, not 2
- problem with no VPs at #218 fixed
- some garrisons were still starving: added Cauldron of Broth there
- cities on plains had incorrect garrisons; N,E,W,S cities now have 120 Defenders of LA MAn instead of 250 Militia, 4 outer cities have 180 Longbowman instead of 300 Militia
- some commanders got lower #randomequip, because it was resulting in too many artifacts placed on the map [still waiting for better command]
Attachments updated in the first post. I will upload it on llamaserver too.
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June 9th, 2010, 01:53 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: World of Geometry Remake - bigger and better!
Fixed version released, I will add Cave Maze and Gold Rush version soon. Check first post for list of changes.
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