.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old January 23rd, 2009, 12:48 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: An Open Letter to the PBW Community

GP:
Are you aware of the scale of the processing work?

Mid to late game SE4 turns can chew through more than 1000 Mhz-hours of CPU time for processing.
SE5 is generally a heavier load than SE4, due to the vision radii and combat mechanics.
Reply With Quote
  #12  
Old January 23rd, 2009, 03:02 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: An Open Letter to the PBW Community

Really? I didnt think it would be worse than other games I host with far many more players and larger maps such as Dominions 3. I have 64 copies of it running at the same time. Not to mention online worlds.
Come to think of it I should have asked first if it is willing to run on a linux server.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #13  
Old January 23rd, 2009, 04:05 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Post Re: An Open Letter to the PBW Community

I highly doubt that SE5 will run on a Linux system, even with command prompt turn processing.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #14  
Old January 23rd, 2009, 04:30 PM
Black_Knyght's Avatar

Black_Knyght Black_Knyght is offline
Captain
 
Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
Thanked 2 Times in 2 Posts
Black_Knyght is on a distinguished road
Thumbs up Re: An Open Letter to the PBW Community

Quote:
Originally Posted by Gandalf Parker View Post
I once offered back at the birth of PBW.
I will gladly host for free an SEIV site. Full web, email, ftp, etc. An admin for the site (someone known here) can have an account. My systems have been available 24/7 for over 5 years now (for as long as Ive had this house, and will remain available for as long as I keep this house). I host online worlds and multiplayer games. A pbem server would be negligible load.
Some "references":
www.Dom3Minions.com
www.ShazzyShard.org
www.SDmud.org

Or it could always be a backup site kept up to date and quickly switched to in case of a problem with the primary site.

Gandalf Parker
That sounds like a DAMN FINE idea.

SE-PBW may be dead, but the sadness of it's loss doesn't have to remain. If we can do this, if we can rebuild a new site, then I say let's do so. there's surely enough interest still.

I'm in, and will do whatever I can to help!
__________________
Run if you like, you'll only die tired....

Reply With Quote
  #15  
Old January 23rd, 2009, 04:41 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: An Open Letter to the PBW Community

Well I suppose the linux could handle the web stuff, and then trasfer the files to my desktop machine for processing, then transfer them back. Not too hairy a notion if I setup samba for shared directories.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #16  
Old January 24th, 2009, 02:16 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: An Open Letter to the PBW Community

Quote:
Originally Posted by Gandalf Parker View Post
Really? I didnt think it would be worse than other games I host with far many more players and larger maps such as Dominions 3.
The map of Dominions 3 is much smaller than SE4, in terms of asset tracking. Even its largest maps have what, 60 locations? 100? SE4 has 13x13 locations per system, times up to 255. SEIV stock has about 9 planets per system, compared to 1 per territory in a game like Dominions, leading to many more resource/production objects to track and manage. Granted, its code probably isn't very efficient, but a system-based game is a bit more resource-intensive than a territory-based game.
Reply With Quote
  #17  
Old January 24th, 2009, 12:08 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: An Open Letter to the PBW Community

Ahh I can see the load in that.

But actually the biggest maps of Dominions 3 (which Im famous for liking) is 1500 provinces. And on each turn-hosting they can all be active even if its still owned by independents unvisited by a player (since even indepts are susceptable to events which cause attacks or changes to their settings). It can support up to 91 players in a game.

The mud I host is 60000 rooms.

And a UO shard is pretty intensive.

But its moot. Unless it runs on linux, at least with a wine command, there would be a massive load running it.
Reply With Quote
  #18  
Old January 24th, 2009, 02:32 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: An Open Letter to the PBW Community

Quote:
Originally Posted by Gandalf Parker View Post
Ahh I can see the load in that.

But actually the biggest maps of Dominions 3 (which Im famous for liking) is 1500 provinces. And on each turn-hosting they can all be active even if its still owned by independents unvisited by a player (since even indepts are susceptable to events which cause attacks or changes to their settings). It can support up to 91 players in a game.

The mud I host is 60000 rooms.

And a UO shard is pretty intensive.

But its moot. Unless it runs on linux, at least with a wine command, there would be a massive load running it.
How about a virtualized copy of Windows 2000? You can virtualize Windows under Linux now. And Win 2000 is much lighter than XP but still compatible. The visual stuff requiring DirectX is not going to be needed on the turn processing machine, of course. It would be slower than a 'native' install but not by much. And the additional load would disappear when the task completed.
Reply With Quote
  #19  
Old January 24th, 2009, 02:53 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: An Open Letter to the PBW Community

Slow doesnt tend to matter in games that have a hosting once every 24 hours. I guess it might work depending on the load and how long it took.
Reply With Quote
  #20  
Old January 25th, 2009, 01:38 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: An Open Letter to the PBW Community

You've also got to consider SE5..
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.