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				March 31st, 2009, 08:51 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: OK...323.b Patch 
 Any items besides those? I think you meant F1D1 Flaming Skulls.
 Only few items are supposed to be unaffected, mostly the Contract blood items.
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				March 31st, 2009, 09:14 AM
			
			
			
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				 Re: OK...323.b Patch 
 Yes, I meant Flaming Skulls. But it seems I've made a wrong analysis of the problem. It happens in a mp game, so I can't make much tests, but I've found out that the loss of the bonus forge wasn't related to the forged objects, but to the forger - a Rudra. And this game uses CBM. In another game without CBM, it's not reproductible.
 My bad, It seems to be more a CBM issue than a patch issue ?
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				March 31st, 2009, 09:42 AM
			
			
			
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				 Re: OK...323.b Patch 
 This likely has nothing to do with CBM or the patch.
 Rudra have flag that gives them a -100 forge bonus for some reason.  It's strange that there isn't at least flavor text that explains why.
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				March 31st, 2009, 10:09 AM
			
			
			
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				 Re: OK...323.b Patch 
 Yeah, seems they can't benefit from forge bonuses. But I'm confused. Here's what I've in 2 games for an horror helmet :
 In the game, right click on the item before forging indicates that it's priced 10 death gems.
 
 Without CBM :
 - ancient lich with hammer : costs 3 gems
 - ancient lich without hammer : costs 5 gems
 - rudra with hammer : costs 5 gems
 - rudra without hammer : costs 5 gems
 
 With CBM on a steel ovens province :
 - ancient lich with hammer : costs 5 gems
 - ancient lich without hammer : costs 8 gems
 - rudra with hammer : costs 10 gems
 - rudra without hammer : costs 10 gems
 
 Okay, seems correct for the Rudras - complient with their hidden unability. But there's a new concern for the Horror Helmets.
 
 Is this the correct place to discuss this ?
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				March 31st, 2009, 12:25 PM
			
			
			
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 Sergeant |  | 
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				 Re: OK...323.b Patch 
 Okay, the Rudras don't have forge bonuses and the cost difference between the 2 games has a logic explanation. And I don't even find the button to edit my previous post, I guess this makes me look even more like an idiot.   |  
	
		
	
	
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				March 31st, 2009, 01:36 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: OK...323.b Patch 
 yah, shrapnel decided that giving a long window to edit posts would mean that the terrorists would have won, so you have to edit pretty well immediately ;p 
though that's interesting about the rudras... perhaps there is another flag saying some units can't cast globals   |  
	
		
	
	
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				March 31st, 2009, 04:18 PM
			
			
			
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 Major |  | 
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				 Re: OK...323.b Patch 
 Possibly should be tested for Dai Oni, too - there is something in their flavor text about them not being good forgers... |  
	
		
	
	
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				March 31st, 2009, 04:58 PM
			
			
			
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 General |  | 
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				 Re: OK...323.b Patch 
 The Rudra is the only unit that has a negative forge value. There are some other units that share their lowered research, practitioners of crude magic like Witch Doctors or Dai Oni. And there's enough of a hint in the Rudra's description: "Their sorcerous might is directed towards destruction and they never pause to study or forge items." 
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					Originally Posted by Endoperez  Only few items are supposed to be unaffected, mostly the Contract blood items. |  Thanks for this hint. I finally noticed what that flag on some blood items that I didn't understand was about. Thus, the items which can't be forged at a discount are: Soul Contract (227)The Heart of Life (253)Lifelong Protection (254)The Black Heart (271)
 
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					Originally Posted by archaeolept  yah, shrapnel decided that giving a long window to edit posts would mean that the terrorists would have won |    
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					Originally Posted by archaeolept  perhaps there is another flag saying some units can't cast globals   |  No, there isn't. |  
	
		
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				March 31st, 2009, 05:36 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: OK...323.b Patch 
 ah, that was a reference to zeldor's inability to cast globals in humanwars ;p |  
	
		
	
	
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				April 1st, 2009, 04:16 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: OK...323.b Patch 
 I would love to see that no forge bonus flag used on the gem producing items. |  
	
		
	
	
	
	
	
	
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