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  #11  
Old May 17th, 2009, 05:29 AM
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hEad hEad is offline
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Default Re: OT: Making History

Quote:
Originally Posted by rdonj View Post
I understand and I agree, I'm just baffled at how some of these nations are supposed to survive in peace. The UK, for example. I would have thought they would be economically strong pre-war. But after about 2 turns their economy looks like it's basically going to collapse and nothing is going to bring it back for many, many turns, even if they don't go to war.
Have to remember that the world was still suffering from the great depression and so the economic situation of a lot of nations seems to model this fact quite nicely.

Also remember that in the game, penalties for a lack of anything, whislt niggling arn't game mashing - you can still function with a food shortage.
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  #12  
Old May 18th, 2009, 08:56 AM
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Default Re: OT: Making History

MB, I'm glad you liked it

I wonder if elemental (stardock's MOM-2 thingi) will also be fun. I don't expect it will be anywhere as deep as dominions, but it would be awesome if it will somehow capture that elusive *fun* element. You know, the one that makes keep clicking end turn late into the night and appear bleary eyed at the office.

Funny you chose Argentina. A nation that, according to historians, could have evolved to become a world super power. So you are actually re-making history
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