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March 18th, 2010, 01:17 PM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: Old mages and Blood Nations
Quote:
Originally Posted by earcaraxe
Quote:
Originally Posted by Trumanator
Because boots of youth are cheaper? And can be put on any old mage, unlike rejuv which obviously only works on someone who can cast it. Plus its less micro since you can just have 1 or 2 guys forging them.
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but do they get any younger? i guess if if my 70 years old PotS gets some boots, he still will be 70, inst he? and get diseased eventualy? right?
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Actually no he won't. Despite still having stat penalties because of Old age, your mage will not get any new afflictions because of it. This is another reason it's a good pick over Rejuv, because a lot of times you need multiple castings of it to be completely safe from further afflictions.
Edit: Ninja'd
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March 18th, 2010, 02:44 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Old mages and Blood Nations
Thats the main reason I rarely use rejuv. Most of the mages I want to be protected are more than 10 years over the limit.
I would probably use it more often if it set the casters age to 18, or something of that nature.
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March 24th, 2010, 06:26 AM
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Sergeant
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Join Date: Nov 2004
Location: Montpellier, France
Posts: 208
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Old mages and Blood Nations
Are you sure that boots of youth prevent afflictions and not only aging ? I'm almost sure I had some warlocks who caught diseases with boots on. I'll try again. With Abysia, I usually used both rejuvenate and boots on Warlocks. A bit overkill but I sent them bloodhunting to cover the expenses.
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March 24th, 2010, 01:52 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Old mages and Blood Nations
They may have caught diseases from some other means.
After many many games with Abysia, I have found the correlation between BoY and not catching diseases to be convincing enough to count on them as reliable.
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March 24th, 2010, 02:02 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Old mages and Blood Nations
There are so many mechanisms for getting disease that it's not funny. If you got toad rained, that's 5% disease chance right there for every occurrence. Sites, certain units in province, getting hit in combat (even a regular affliction from a battle may be disease) etc, all are possible culprits. I've never gotten any midwinter afflictions for any mage wearing BoY.
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March 25th, 2010, 09:28 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: Old mages and Blood Nations
I had a Vanjarl get stuck with an amulet of lycanthropy and eventually become a 500 year old skinshifter. Massive old age penalties, but he lasted 12+ months with no afflictions!
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