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				June 14th, 2010, 06:35 PM
			
			
			
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					Join Date: Nov 2007 Location: San Francisco, nr Wales 
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				 Re: Llamaserver bug? 
 @ llamabeast.
 Did you get my PM about the llamaserver internal clock being out of synch again? (it appears to be the same problem as the one a few months back, which results in games potentially hosting earlier than expected)
 
 
 Here's a current snapshot of the problem.
 
 Last updated at 22:45 GMT on Monday June 14th.
 Current time: 22:35 GMT
 
 Notice the 10 minute Marty McFly job going on.
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				June 14th, 2010, 06:41 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Llamaserver bug? 
 Calahan - thanks for the reminder. Too late for me to look at it tonight, but I will try to tomorrow. Yes, I got the PM, which I will look over again. The sad(?) fact is that I only sit at my computer at home once a week or so, and generally seem to be short of time so it can be helpful to be reminded of things. |  
	
		
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				June 14th, 2010, 06:47 PM
			
			
			
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				 Re: Llamaserver bug? 
 That's cool llama. Just checking you got the PM    
Since I sometimes forget if I've actually done something, or was just intending to do it. Which in this case is made harder by there being no auto-save of sent PM's    (so wasn't 100% sure if I had told you about the problem or not) |  
	
		
	
	
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				June 15th, 2010, 05:28 PM
			
			
			
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				 Re: Llamaserver bug? 
 Well llama, it seems like the game started!    So I'm guessing you found a copy of the map after all! Let's hope everything goes fine, and thanks again for your support!
 
The map not being on server is a weird error though, I'd expect some check were in place to ensure that a listed map had a .map equivalent stored. |  
	
		
	
	
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				June 15th, 2010, 06:11 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Llamaserver bug? 
 There is a check! Or rather, a map can't get listed without having been uploaded. So goodness knows how that happened.
 Yep, I just sent you a PM about the game starting. Hopefully everything will work okay - let me know if you have any problems.
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				June 17th, 2010, 01:15 PM
			
			
			
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				 Re: Llamaserver bug? 
 So, um... it seems I may have inadvertently broken the llamaserver by creating a game using a mod with the single age mod rolled into it.  I had no idea that was a problem....  If it is indeed the case that I broke the server, I most humbly apologize. 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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				June 18th, 2010, 12:09 AM
			
			
			
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			| Major General |  | 
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				 Re: Llamaserver bug? 
 Server is definitely broken.  I'm in two games that should have theoretically hosted - they have not done so. |  
	
		
	
	
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				June 18th, 2010, 12:15 AM
			
			
			
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				 Re: Llamaserver bug? 
 Next turn due: 00:00 GMT on Thursday January 1st
 Abysia 	    	2h file received
 C'tis 	    	2h file received
 Ermor 	    	2h file received
 Ashdod 	    	2h file received
 Marignon 	2h file received
 Mictlan 	2h file received
 Oceania 	2h file received
 R'lyeh 	    	2h file received
 T'ien Ch'i 	2h file received
 
 Last updated at 10:15 GMT on Thursday June 17th
 Current time: 04:08 GMT
 
 It have been like this for half day, so it seems server could still recieve file, yet cannot host?
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				June 18th, 2010, 08:22 AM
			
			
			
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 Corporal |  | 
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				 Re: Llamaserver bug? 
 Bump!
 Seems no games are hosting, help!
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				June 18th, 2010, 10:56 AM
			
			
			
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				 Re: Llamaserver bug? 
 Preponderance 2 disappeared from llamaserver some time ago, and it had no errors, it was just accepting pretenders.
 Dystopia may have hosted not looking at timer really, without all turns in [it did not send any reminders before hosting certainly].
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