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August 16th, 2010, 08:39 AM
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Major General
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Re: Best Roleplay nation
Quote:
Originally Posted by Numahr
Generally I like human nations for the RP aspect. To imagine "normal" humans trying to survive and build an empire, with all their weaknessess, in this strange magical world, is inspiring to me.
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Not only that, but i would argue human or near human civs are the only ones you can really roleplay, because you can understand how they think.
I mean, Eagle Kings are fricking celestial beings. They've descended from the heavens to lord over mortals and guide the race they fathered. How can you possibly roleplay that - its so completely alien as to be an incomprehensible mindset. It could very well be the case that today the color orange is the most important thing in the heavens for theological reasons, and so the EKs decree that no one wearing or displaying the color orange is to be harmed. Why is orange so important? Its beyond your comprehension - you're only human.
If anything Rlyeh is like 10x worse.
Anything sufficiently divergent from human might as well act as if it were insane, because from a human perspective that's what it would look like.
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August 16th, 2010, 09:31 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Best Roleplay nation
I tend toward roleplay for all my nations even in mp dom3 games.
My favorites for roleplay would be Pangaea, Marverni, Tir na n'Og, Arcoscephale, Caelum, Kailasa/BadarLog, early Ulm, Marignon. Oceania.
I have seen and very much understand the RPG factors for nations such as Ermor, R'lyeh, Sauromatia, C'tis, Hinnom, Tien Chi but the appropriate attitude for those just doesnt match me. I cant seem to get into them altho I do appreciate it when someone else in a game Im in does it.
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August 16th, 2010, 05:24 PM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
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Re: Best Roleplay nation
[quote=Squirrelloid;754551]
Quote:
Originally Posted by Numahr
Not only that, but i would argue human or near human civs are the only ones you can really roleplay, because you can understand how they think.
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I see it as, yeah they are divine magic beings but the wanna-be gods of the world are driven by the desire to kill all the other wanna-be gods and send them to the plane where they get summoned back after 10,000 years as crippled crazed Tartarians.
In Dom3 Divinity = Organised crime family in the middle of a turf war.
So Eagle Kings are very understandable, your either with them or you fry.
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August 16th, 2010, 06:39 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Best Roleplay nation
Quote:
Originally Posted by Gandalf Parker
I tend toward roleplay for all my nations even in mp dom3 games.
My favorites for roleplay would be Pangaea, Marverni, Tir na n'Og, Arcoscephale, Caelum, Kailasa/BadarLog, early Ulm, Marignon. Oceania.
I have seen and very much understand the RPG factors for nations such as Ermor, R'lyeh, Sauromatia, C'tis, Hinnom, Tien Chi but the appropriate attitude for those just doesnt match me. I cant seem to get into them altho I do appreciate it when someone else in a game Im in does it.
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Pangaea and Tir na n'Og are my favorite nations for roleplaying in MP.
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August 16th, 2010, 07:41 PM
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Major General
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Re: Best Roleplay nation
Quote:
Originally Posted by Doo
Quote:
Originally Posted by Squirrelloid
Not only that, but i would argue human or near human civs are the only ones you can really roleplay, because you can understand how they think.
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I see it as, yeah they are divine magic beings but the wanna-be gods of the world are driven by the desire to kill all the other wanna-be gods and send them to the plane where they get summoned back after 10,000 years as crippled crazed Tartarians.
In Dom3 Divinity = Organised crime family in the middle of a turf war.
So Eagle Kings are very understandable, your either with them or you fry.
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No. The pretender is totally distinct from the nation. Sure, the pretender just wants to kill all the other wannabe gods and send them to tartarus. But that has nothing to do with what the *nation* wants. Roleplaying a pretender chassis is totally different than roleplaying a nation.
Now, the nation ends up worshipping the pretender gods. But why? How? Of course, there are many possible answers, but all of these are going to have nuances based on the people in charge. And since I don't know how an EK thinks, because its totally incomprehensible to mortals, I can't figure out why they follow a pretender god.
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August 16th, 2010, 07:50 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Best Roleplay nation
Quote:
No. The pretender is totally distinct from the nation. Sure, the pretender just wants to kill all the other wannabe gods and send them to tartarus. But that has nothing to do with what the *nation* wants. Roleplaying a pretender chassis is totally different than roleplaying a nation.
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I agree with the above.
Quote:
Now, the nation ends up worshipping the pretender gods. But why? How? Of course, there are many possible answers, but all of these are going to have nuances based on the people in charge. And since I don't know how an EK thinks, because its totally incomprehensible to mortals, I can't figure out why they follow a pretender god.
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We may not know how an Eagle King thinks, or a wizard for that matter, but it is fun to take a stab at it. By your line of reasoning, we would be regulated to role playing militia.
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BLAH BLAH BLAH BLAH NEXT TURN.
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August 17th, 2010, 03:23 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
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Re: Best Roleplay nation
[quote=Foodstamp;754607]
Quote:
We may not know how an Eagle King thinks, or a wizard for that matter, but it is fun to take a stab at it. By your line of reasoning, we would be regulated to role playing militia.
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Now that would be interesting, an AAR from the viewpoint of a lowly militia. I think it would be awesome but getting a militia to survive in-game to the end would be an effort. Maybe beeline to GoR and then make the militia a prophet for hit-point bonus and then add items to increase survivability.
"Our giant masters have plunged the whole world into winter, is there no limit to their power?"
or
"Today an abomination was summoned into this world to fight for my master. As tall as an elephant with only one eye and reeking of decay, they wielded in battle lightening from the heavens themselves."
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August 21st, 2010, 06:29 PM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
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Re: Best Roleplay nation
Here's a roleplaying challenge:
MA Ermor, Pretender has to be the Ghost King, Prince of Death, a Lich or a Vampire. Scales have to be at least Sloth 3, Cold 3 and Death 3.
The theme is MA Ermor meets LA Ermor, the land is becoming unproductive waste filled with the undead. Large armies enter your dominion at their peril.
I'm playing with sites at 50 and have found a decent death gem income. I chose dominion 10 to try and push my low supply but so far I have not had the money to build temples, I'm investing heavily in the Grand Thaumatics (whatever they are) and have researched Twiceborn but so far after around two winters no oldies have gained any afflictions. I chose Order 3 (no-brainer?), Magic 1 and I think Luck 3. The occasional +money random events really help.
Playing on Parangos a highlight has been getting knocked back to 4 provinces, 2 castles and 2 no castled, in an early Pan rush. The home province was under siege but two turns of mass casting Revive Wight provided a leathery group fit to provide the central mass and support the flanking longdead cavalry. Now Pan has been totally pushed back and I'm faced with risking having to enter their dominion.
Anyone else got a roleplay challenge?
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August 30th, 2010, 10:57 AM
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General
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Re: Best Roleplay nation
I like EA Aboleths for roleplay. They're a challenge. Getting inside the heads of a Nation of eldritch abominations isn't for the weak of heart, mind, or imagination.
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August 30th, 2010, 11:37 AM
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Major General
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Join Date: Sep 2007
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Re: Best Roleplay nation
You left out stomach there.
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