Quote:
Originally Posted by Gandalf Parker
Its treats them each accordingly. Sending SC's to war and to arenas actually is the games logical action. Of course, everything has its pros and cons. Giving the game its widest range of tactics gives it the ability to sometimes surprise players.
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The massive
overall damage to all AI opponents is painful and extensive during the arena death matches. Any unit with the pretender flag should not be allowed to attend arena death matches... period. Stopping pretenders from attending the arena death match would obviously have no effect on other SCs and would UNQUESTIONABLY provide smarter AI opponents.
Quote:
Originally Posted by Awund
[An improved AI might even be possible without any help from Illwinter. I'm currently trying to decode the .2h and .trn file formats. I can read most of the data in the .2h files already without needing the official client. If I succeed in also reading .trn files it should be possible to create an AI as an external program that generates a .2h file given any .trn file.
Don't count on any results too soon though. Decoding the .2h files was doable, decoding the format of the .trn files will be notable harder. After that is done the massive effort of actually writing a reasonable AI will start.
On this note: if anyone knows the algorithm for computing the checksum at the end of the .2h/.trn files I'd be very grateful.
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Such an improvement would be of great value. I've seen improvements for improving battlefield decisions of mages, but I can't even remember the last time the AI opponents themselves were improved.