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  #11  
Old July 3rd, 2011, 10:41 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New PC spec for Dom

It will only change the playback speed, not the battle speed of the units.
There are also keypresses you can use to speed those up in the replay if you get tired of watching arrows fly across the screen
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  #12  
Old July 4th, 2011, 02:17 PM

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Default Re: New PC spec for Dom

Quote:
Originally Posted by JonBrave View Post
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
I'm just going to take this as confirmation that you are joking.
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  #13  
Old July 4th, 2011, 06:12 PM
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Default Re: New PC spec for Dom

Waat, lol
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  #14  
Old July 5th, 2011, 09:05 PM

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Default Re: New PC spec for Dom

Troll senses tingling so much. and so many really really sadly oblivious people.
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  #15  
Old July 5th, 2011, 11:32 PM
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Default Re: New PC spec for Dom

Its not always oblivious. But this isnt a fan site. Its a corporate support site. You dont blow someone off saying "troll" on a support site. If it bothers some of you then you could always lure him over to your site where he could be treated as you deem appropriate. Because it wont change here.
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  #16  
Old July 5th, 2011, 11:36 PM
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Default Re: New PC spec for Dom

Quote:
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
LOL I didn't even see this part until after my response. Pretty good joke .
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  #17  
Old July 9th, 2011, 01:57 AM

Butler's Medley Butler's Medley is offline
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Default Re: New PC spec for Dom

Quote:
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
On the contrary, as your rushing troops will be countered by the archers increased rate of fire.

Instead you could try concentrating on an archer strategy yourself, the increased velocity of their arrows should pincushion even the most armoured units.
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  #18  
Old July 9th, 2011, 05:17 AM
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Default Re: New PC spec for Dom

Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves!

The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness.
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Bookmark these links:
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  #19  
Old July 9th, 2011, 05:20 AM
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Default Re: New PC spec for Dom

Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves! This problem also occurs with some spells, and flying units. (Which leave rather nice splats. The sound effect is very good).

The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness. And fix the gui.
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I'm acting like a high school girl /\
Bookmark these links:
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http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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  #20  
Old July 9th, 2011, 05:09 PM

JonBrave JonBrave is offline
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Default Re: New PC spec for Dom

I don't know what a "troll" is, and haven't encountered any I can build. I just say things as I see them, and mean no harm.

I'm Blood-Rushing in my new game for the very first time. It feels good.
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